Augmented reality learning experiences: Survey of prototype design and evaluation

MEC Santos, A Chen, T Taketomi… - IEEE Transactions …, 2013 - ieeexplore.ieee.org
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-
school, grade school, and high school) educational settings. We reviewed the applications …

Music in extended realities

L Turchet, R Hamilton, A Çamci - IEEE Access, 2021 - ieeexplore.ieee.org
The intersection between music and Extended Reality (XR) has grown significantly over the
past twenty years, amounting to an established area of research today. The use of XR …

Academic methods for usability evaluation of serious games: a systematic review

R Yanez-Gomez, D Cascado-Caballero… - Multimedia Tools and …, 2017 - Springer
In the last years, there has been an increasing interest in the design of video games as a
tool for education, training, health promotion, socialization, etc. Usability, which is a key …

Laying the foundation for augmented reality in music education

L Nijs, B Behzadaval - Ieee Access, 2024 - ieeexplore.ieee.org
Since the beginning of humankind, the use and development of technologies have played
an essential role in enhancing human abilities and creating new possibilities for action and …

[PDF][PDF] Augmented reality visualization for musical instrument learning

F Heyen, M Sedlmair - Proc. ISMIR, 2022 - archives.ismir.net
We contribute two design studies for augmented reality visualizations that support learning
musical instruments. First, we designed simple, glanceable encodings for drum kits, which …

The effect of the STEAM-GAAR field learning model to Enhance Grit

W Chujitarom, P Piriyasurawong - TEM J, 2019 - ceeol.com
The aim of this research was: 1) to synthesize the learning system; 2) to compare the pre-test
and post-test grit score; 3) to compare a formative evaluation of the grit score with the …

Immersive visual analysis of cello bow movements

F Heyen, Y Kohler, S Triebener, S Rigling… - arXiv preprint arXiv …, 2022 - arxiv.org
We propose a 3D immersive visualization environment for analyzing the right hand
movements of a cello player. To achieve this, we track the position and orientation of the …

Research on interaction design of chemical inquiry virtual experiment based on augmented reality technology

G Ting, W Jianmin, Z Yongning… - 2021 IEEE 7th …, 2021 - ieeexplore.ieee.org
The rapid development of Augmented Reality (AR for short) has promoted great changes in
teaching methods in recent years. The technical characteristics of AR and its educational …

Wrist-worn sensor-based tangible interface for virtual percussion instruments

AS Fangbemi, Y Zhang - Augmented Reality, Virtual Reality, and Computer …, 2018 - Springer
Virtual musical instruments (VMIs) are Augmented Reality (AR) or Virtual Reality (VR) based
applications that focus on the interaction with real or virtual musical objects through AR or …

Augmented reality drum kit feedback visualization

J Lammert - 2021 - elib.uni-stuttgart.de
This thesis explores several visualizations that aim to assist aspiring drummers with learning
the drums using projector-based augmented reality technology. It aims to provide feedback …