App imperialism: The political economy of the Canadian app store

DB Nieborg, CJ Young, D Joseph - Social Media+ Society, 2020 - journals.sagepub.com
To critically engage with the political economy of platformization, this article builds on the
concepts of platform capitalism and platform imperialism to situate platforms within wider …

Studying game development cultures

O Sotamaa - Games and Culture, 2021 - journals.sagepub.com
By analyzing and contextualizing different aspects of the Finnish game development scene,
this article provides concrete examples of why we need cultural studies of game …

Potential of marketing communication as a sustainability tool in the context of castle museums

M Lukáč, K Stachová, Z Stacho, GP Bartakova… - Sustainability, 2021 - mdpi.com
Based on the OECD research from 2020, tourism is one of the biggest and fast-growing
sectors of the world economy. Tourism plays a key role in job creation as well as in added …

[图书][B] The videogame industry does not exist: Why we should think beyond commercial game production

B Keogh - 2023 - books.google.com
The precarious reality of videogame production beyond the corporate blockbuster studios of
North America. The videogame industry, we're invariably told, is a multibillion-dollar, high …

eSports as a Digital Media Business: A Conceptual Review and Analytical Assessment of the eSports Industry

D Tokbaeva, SO Horst, T de la Hera - Die digitale Transformation der …, 2022 - Springer
Digital games and their appropriation for live-streamed events of competitive gaming–the
pillars that constitute eSports–experience tremendous growth. This theoretical study …

Introduction: Why game production matters

O Sotamaa, J Švelch - Game production studies, 2021 - degruyter.com
In the introduction, the editors of this collection argue for the importance of game production
studies at a point when the public awareness about the production context of video games …

Resilient Values in Game Industry Formation: Institutional Perspective to the Finnish Context

MJ Lehtonen, KS Schilli, JT Harviainen - Games and culture, 2022 - journals.sagepub.com
With the proliferation of technologies and digital platforms, contemporary game development
firms' value propositions have become more complex. While on a global scale a …

Rahat, peli ja rahapelaamisen sosiaaliset palkkiot

J Kinnunen - 2021 - trepo.tuni.fi
Rahapelien ja digitaalisten viihdepelien raja on hämärtynyt erityisesti internetissä.
Rahapeleihin integroidaan digipeleistä tuttuja ominaisuuksia ja digipeleihin on lisätty …

Supporting the Global Digital Games Industry: Outsourcing Games Production in Poland and Estonia

A Ozimek - Topologies of Digital Work: How Digitalisation and …, 2022 - Springer
This chapter contributes to the discussions about spaces of digital work by exploring
subcontracting and outsourcing work in digital games industries in Poland and Estonia. The …

Nationaløkonomiske og-kulturelle udfordringer for nordiske spilindustrier i en platformkapitalistisk verden

EL Hammar - Norsk Medietidsskrift, 2021 - idunn.no
Denne artikel undersøger de økonomiske og kulturelle forhold mellem digitale platforme og
norske og danske spiludviklere. Hvor digitale platforme som Apples og Googles …