[PDF][PDF] 3Dj: a SuperCollider Framework for Real-Time Sound Spatialization.

A Perez-Lopez - ICAD, 2015 - researchgate.net
The field of real time sound spatizalization is recently receiving much attention, as
suggested by the large number of proposals appeared in last years-both from software …

[图书][B] Interactive art, immersive technology and live performance

A Bluff - 2017 - search.proquest.com
This research explores the impact of combining interactive art and immersive technology
with live performance. An interactive system was designed to combine the movement of …

Multi-Channel Sound Design: Instruments for 360-Degree Composition

M Durham - 2018 - rave.repository.guildhe.ac.uk
The continuing development and industry uptake of multi-channel audio is creating new
potential for sound designers. This paper presents research that provides a new approach to …

12th Art of Record Production Conference Mono: Stereo: Multi

CIJO Gullö - diva-portal.org
This paper explores the various types of sampling and digital manipulation used within “33
'God,'” the fourth track on 22, A Million. Within this track, Vernon utilizes unique modes of …

[PDF][PDF] Unfoldings: Multiple Explorations of Sound and Space.

T Shaw, SJ Bowen, J Bowers - NIME, 2016 - nime.org
This paper describes a long term, collaborative project Sound Spaces. Within this project we
creatively investigated various environments and built a collection of artworks in response to …

[引用][C] Real-time 3d audio spatialization tools for interactive performance

A Pérez-López - Universitat Pompeu Fabra, Barcelona, 2014

[引用][C] INTERACTIVE ART: PHYSICAL SIMULATIONS FOR LIVE PERFORMANCE IN THREE DIMENSIONS

A Bluff - 2017 - UNIVERSITY OF TECHNOLOGY …