User interfaces in modeling have traditionally followed the WIMP (Window, Icon, Menu, Pointer) paradigm. Though functional and very powerful, they can also be cumbersome and …
We present ILoveSketch, a 3D curve sketching system that captures some of the affordances of pen and paper for professional designers, allowing them to iterate directly on concept 3D …
Various interaction techniques have been developed for interactive 3D environments. This paper presents an up-to-date and comprehensive review of the state of the art of non …
We present a system for 3D modeling of free-form surfaces from 2D sketches. Our system frees users to create 2D sketches from arbitrary angles using their preferred tool, which may …
We describe a novel approach to inferring 3D curves from perspective drawings in an interactive design tool. Our methods are based on a traditional design drawing style known …
Various interaction techniques have been developed for interactive 3D environments. This paper presents an up‐to‐date and comprehensive review of the state of the art of non …
A Cohé, F Dècle, M Hachet - Proceedings of the sigchi conference on …, 2011 - dl.acm.org
3D transformation widgets are commonly used in many 3D applications operated from mice and keyboards. These user interfaces allow independent control of translations, rotations …
R Gasteiger, M Neugebauer, O Beuing… - IEEE transactions on …, 2011 - ieeexplore.ieee.org
Blood flow and derived data are essential to investigate the initiation and progression of cerebral aneurysms as well as their risk of rupture. An effective visual exploration of several …
We present Plane, Ray, and Point, a set of interaction techniques that utilizes shape constraints to enable quick and precise object alignment and manipulation in virtual reality …