Classical and modern face recognition approaches: a complete review

W Ali, W Tian, SU Din, D Iradukunda… - Multimedia tools and …, 2021 - Springer
Human face recognition have been an active research area for the last few decades.
Especially, during the last five years, it has gained significant research attention from …

[HTML][HTML] Dimensions of Interactive Pervasive Game Design: Systematic Review

L Kai, WH Tan, EM Saari - JMIR Serious Games, 2023 - games.jmir.org
Background As the gaming industry grows around the world, playing pervasive games is
becoming an important mode of entertainment. A pervasive game is one in which the game …

[PDF][PDF] Mobile Augmented Reality Guides in Cultural Heritage.

P Galatis, D Gavalas, V Kasapakis, GE Pantziou… - MobiCASE, 2016 - researchgate.net
Mobile augmented reality (MAR) technology creates unprecedented possibilities for
delivering engaging, immersive experiences to the visitors of cultural heritage sites. Despite …

Reliability and accuracy of indoor warehouse navigation using augmented reality

P Hořejší, T Macháč, M Šimon - IEEE Access, 2024 - ieeexplore.ieee.org
Augmented reality (AR) plays a crucial role in Industry 4.0, serving as a foundational
element in various stages of the product and process lifecycle. AR is employed in both …

[PDF][PDF] Augmented reality trends to the field of business and economics: a review of 20 years of research

MT Roxo, PQ Brito - Asian Journal of Business Research, 2018 - magscholar.com
Augmented Reality (AR) is emerging as a technology that is reshaping the current society,
especially the fields of Business and Economics (B&E). Therefore, the scientific studies …

Occlusion in outdoor augmented reality using geospatial building data

J Kasperi, MP Edwardsson, M Romero - … of the 23rd ACM symposium on …, 2017 - dl.acm.org
Aligning virtual and real objects in Augmented Reality (AR) is essential for the user
experience. Without alignment, the user loses suspension of disbelief and the sense of …

Wearable sensors and equipment in VR games: a review

M Cao, T Xie, Z Chen - Transactions on Edutainment XV, 2019 - Springer
Virtual Reality (VR) has been developed dramatically in recent years due to its benefits of
providing an engaging and immersive environment. The objective of this study was to collect …

[HTML][HTML] 2D 地图的建筑物场景结构提取方法及其在城市增强现实中的应用

徐旺, 游雄, 张威巍, 邓晨 - 2020 - xb.chinasmp.com
城市AR 中, 场景结构的自动获取, 对自适应信息表达具有重要意义, 是解决“层叠式”
信息表现形式引发的信息指示不明, 场景感知混乱等问题的关键步骤. 然而, 场景结构信息隐藏在 …

Recreating Sheffield's Medieval Castle In Situ using Outdoor Augmented Reality

M Leach, S Maddock, D Hadley, C Butterworth… - Virtual Reality and …, 2018 - Springer
Augmented Reality (AR) experiences generally function well indoors, inside buildings,
where, typically, lighting conditions are stable, the scale of the environment is small and …

Precision shooting training system using augmented reality

E Lucero-Urresta, J Buele, P Córdova… - … Science and Its …, 2021 - Springer
Precision shooting training is conventionally done at outdoor shooting ranges. There are
also virtual training grounds that use weapons and scenarios that do not provide a …