Gamification and customer brand engagement: a review and future research agendas

G Malik, D Pradhan, BK Rup - Marketing Intelligence & Planning, 2025 - emerald.com
Purpose Extant literature shows that gamification is an effective tool for enhancing customer
brand engagement. However, there is a need for a structured review of the literature on how …

Faculty online competence and student affective engagement in online learning

M Kordrostami, V Seitz - Marketing Education Review, 2022 - Taylor & Francis
This research aims to address the gap in the literature about instructor's role in increasing
students' affective engagement (with their peers and instructor) in an online class. Since …

Gamification in higher education. A systematic literature review

F Pelizzari - Italian Journal of Educational Technology, 2023 - torrossa.com
This article explores the transformative role of gamification in higher education through a
systematic literature review. Rooted in the concept of gamefulness, gamification involves the …

Using adult learning theory to explore student perceptions of the flipped class method

B Garner, N Shank - Journal of Marketing Education, 2024 - journals.sagepub.com
Flipped classes have been gaining in popularity in recent years, and yet only a handful of
marketing education papers have examined flipped class methods. In a time when creative …

[PDF][PDF] Project-based learning dengan pendekatan gamifikasi: Untuk pembelajaran yang menarik dan efektif

K Khuluq, D Kuswandi… - Jurnal Kajian Teknologi …, 2023 - researchgate.net
Pengembangan berbasis proyek memiliki waktu lebih lama sehingga membutuhkan
pendekatan yang mampu membuat mahasiswa agar tetap termotivasi dan terlibat …

Interactive surveys during online lectures for IT students

OS Holovnia, NO Shchur, IA Sverchevska… - CTE Workshop …, 2023 - acnsci.org
The article investigates student response systems (SRS), and how to apply them to facilitate
students' engagement and to improve the overall students' experience during online …

Modernization with gamification on industry 4.0 in supply chain management 4.0

S Tayal, K Rajagopal, V Mahajan - 2022 6th International …, 2022 - ieeexplore.ieee.org
Industry 4.0 influences automation, better logistics warehouse, smart manufacturing for
larger productions, and supply chain management. Gamification is no longer a new topic …

Escape From Passive Learning: Harnessing Gamified Digital Educational Escape Rooms for Immersive Marketing Education

P Shah, NA Gadekar, SS Taylor - Journal of Marketing …, 2024 - journals.sagepub.com
Marketing education has undergone a significant shift toward experiential learning and
interactive pedagogical approaches. This article demonstrates the potential of educational …

A bibliometric analysis on gamifying adult learning: past, present and future trends of learner-centered pedagogies

FP Por, CSB Ong, SK Ng, A Din Eak - Interactive Technology and …, 2024 - emerald.com
Purpose The psychological theory of self-determination postulated that gamification
enhances learning engagement by intrinsically motivating learners to undertake tasks …

Is a Sunny Day Bright and Cheerful or Hot and Uncomfortable? Young Children's Exploration of ChatGPT

V Shrivastava, S Sharma, D Chakraborty… - Proceedings of the 13th …, 2024 - dl.acm.org
ChatGPT took the world by storm in Nov 2022-the ethical implications of which are still being
explored. With children using ChatGPT in various ways, it is vital to encourage them to be …