This research investigates the relationships between the way virtual space is explored, the perception of presence and the degree of entertainment experienced during the experience …
Entertainment in Virtual Reality and BeyondThe Influence of Embodiment, Co-Location, and Cognitive Distancing on Users’ Entertainment Experience | The Oxford Handbook of …
This study employs the AIDA framework and reception theory to explore the nexus between Netflix content exposure and travel intention. Findings unveil the underlying mechanisms …
T Hartmann, M Hofer - Frontiers in Virtual Reality, 2022 - frontiersin.org
Inspired by the widely recognized idea that in VR/XR, not only presence but also encountered plausibility is relevant (Slater, Phil. Trans. R. Soc. B, 2009, 364 (1535), 3549 …
S Kang - Journal of Broadcasting & Electronic Media, 2020 - Taylor & Francis
This study examines how adoption factors are associated with an individual's belief, attitude, and system adoption of virtual reality spectatorship (VRS). Based on 488 responses …
Social media use is a highly relevant everyday practice with important individual and social consequences. In addition to analyses of such outcomes or of the content recipients are …
Inspired by the widely recognized idea that in VR/XR, not only presence but also encountered plausibility is relevant (Slater, 2009), we propose a general psychological …
B Krämer, F Frey - How We Use the Media: Strategies, Modes and Styles, 2020 - Springer
In our post-face, we discuss the intellectual traditions that have inspired communication researchers when conceptualizing and theorizing how we use the media. We reflect on the …
F Frey, B Krämer - How We Use the Media: Strategies, Modes and Styles, 2020 - Springer
The question of how the media are being used by individuals has not really entered the canon of traditional research interests and is not commonly used to characterize an …