[图书][B] Videogames

J Newman - 2012 - taylorfrancis.com
In the few decades since they first blipped their way onto television screens, videogames
have become one of the most culturally, socially and economically significant media forms …

Metadata and video games emulation: an effective bond to achieve authentic preservation?

G Carta - Records Management Journal, 2017 - emerald.com
Purpose The aim of this paper is to rethink the concept of significant properties in
relationship to video game emulation. Design/methodology/approach In this paper, video …

Making videogame history: videogame preservation and copyright law

YH Lee - Interactive Entertainment Law Review, 2018 - elgaronline.com
The continued accessibility of older videogames is threatened by the obsolescence of the
hardware and software platforms on which they operate and the degradation of the physical …

Dijital kültürel kaydın korunması

Y Tonta - Türk Kütüphaneciliği, 2020 - dergipark.org.tr
İnsanın yarattığı ve günümüze kadar ulaşmış her şey kültürel kayıt olarak tanımlanabilir. Açık
ya da örtük bilgiler içeren bilimsel, sanatsal, arkeolojik ve teknolojik eserler insanlığın …

Implementing controlled vocabularies for computer game platforms and media formats in SKOS

E Kaltman, N Wardrip-fruin, M Mastroni… - Journal of Library …, 2016 - Taylor & Francis
This article outlines the creation of computer game platform and media format Linked Open
Data (LOD) controlled vocabularies by the Game Metadata and Citation Project (GAMECIP) …

Individuals responsible for video games: an exploration of cataloging practice, user need and authorship theory

H Cho, C Hubbles, H Moulaison-Sandy - Journal of Documentation, 2022 - emerald.com
Purpose Author information is one of the primary metadata elements for information access.
While assigning “author (s)” has been relatively straightforward in library systems for textual …

[HTML][HTML] Describing digital object environments in premis

A Dappert, S Peyrard, J Delve, CCH Chou - iPRES 2012, 2012 - digipres.org
“Digital preservation metadata” is the information that is needed in order to preserve digital
objects successfully in the longterm so that they can be deployed in some form in the future …

[PDF][PDF] DePICT: A Conceptual Model for Digital Preservation

A Dappert - 2013 - researchportal.port.ac.uk
Digital Preservation addresses a significant threat to our cultural and economic foundation:
the loss of access to valuable and, sometimes, unique information that is captured in digital …

Collaborating with executable content across space and time

M Satyanarayanan, V Bala, GS Clair… - 7th International …, 2011 - ieeexplore.ieee.org
Executable content is of growing importance in many domains. How does one share and
archive such content at Internet-scale for spatial and temporal collaboration? Spatial …

Komunikasi Media Sosial Masyarakat Postmodern dalam Perspektif Budaya Konsumsi Jean Baudrillard

SC DAGUR - 2023 - repository.iftkledalero.ac.id
Penulisan karya ilmiah ini bertujuan untuk: pertama, menjelaskan konsep budaya konsumsi
Jean Baudrillard; kedua, menjelaskan pengertian komunikasi media sosial; ketiga …