Using digital games for enhancing EFL grammar and vocabulary in higher education

L Castillo-Cuesta - … Journal of Emerging Technologies in Learning …, 2020 - learntechlib.org
The purpose of this study is to analyze the use of digital games to enhance English as a
Foreign Language (EFL) grammar and vocabulary in the English Major of Universidad …

Unlocking the potential of game-based learning for soft skills development: A comprehensive review

BS Tan, KS Chong - Journal of ICT in Education, 2023 - ojs.upsi.edu.my
Soft skills are critical for undergraduate students to succeed in the workplace, but there
exists a gap between the skills possessed by undergraduate students and those required by …

Adaptation and validation of the social skills scale for intercultural primary school pupils

EM Aranda-Vega, JM Ortiz-Marcos… - Frontiers in …, 2023 - frontiersin.org
In recent decades, large migratory movements have been taking place, which has turned
Spain into a culturally diverse country. For this reason, the present research focuses on …

Code Adventure: An Educational Game for Learning JAVA Programming.

T Uiphanit, S Janpla, T Chutosri… - … of Interactive Mobile …, 2023 - search.ebscohost.com
The purpose of this project is to (1) develop an educational game for learning in a JAVA
programming course for undergraduate students,(2) compare the learning achievements of …

Penggunaan Aplikasi “Baca Mandiri” Dalam Mengatasi Kesulitan Membaca Permulaan Pascapembelajaran Daring

R Sulistiani, PD Iswara… - Journal for Lesson and …, 2023 - ejournal.undiksha.ac.id
Implementing online learning during the pandemic prevented students from receiving
intensive early reading lessons at school. This ultimately resulted in the difficulty of class II in …

The Underlying Linguistic Factors Affecting Gamers to Play Mobile Legend

M Shabry, N Faiq - 2022 - repository.unisma.ac.id
This study aims to determine the daily activities of a student who likes to play games, the
frequency, and the impact of playing these games in enriching the English vocabulary skills …

[PDF][PDF] China Word: Vocabulary Quiz Game for Promoting Chinese Vocabulary Memory among 10th Grade Students.

T Uiphanit, P Bhattarakosol, T Chutosr… - Ilkogretim …, 2021 - researchgate.net
The main purpose of this research is to develop a mobile application game, China Word, to
promote the memorization of Chinese vocabulary for 10th grade students. The comparison …

Analisis Fungsi Instrumen Musik Sebagai Produk Terapeutik Bagi Anak dengan ADHD

H Hairunnas - ASKARA: Jurnal Seni dan Desain, 2023 - repository.ubaya.ac.id
Attention Deficit Hyperactivity Disorder (ADHD) adalah kelainan yang cukup sering terjadi di
Indonesia. Ketidakmampuan anak untuk memusatkan perhatian biasanya ditangani dengan …

The Prosocial Effects of Digital Gameplay

T Xu - 2021 - ecommons.cornell.edu
Abstract In 2019, approximately 2.5 billion people played digital games. With the popularity
comes both concerns about possible negative consequences such as violence as well as …

ถ้า หาก กู เกิ ล แม พ อยู่ ใน ชั้น เรียน ออนไลน์

พราว อรุณ รังสี เวช - SSRU Journal of Management Science, 2022 - jms.ssru.ac.th
Abstract สืบ เนื่องจาก สถานการณ์ การ แพร่ ระบาด ของ COVID-19 ที่ รัฐบาล รณรงค์ ให้ ประชาชน อยู่
บ้าน (อภิ ญ ญ์ พั ท ร์ กุ สิ ยา รัง สิทธิ์, 2563) และ นโยบาย ของ สถาบัน การ ศึกษา บาง แห่ง ที่ ทำให้ …