Eye tracking in virtual reality: a broad review of applications and challenges

IB Adhanom, P MacNeilage, E Folmer - Virtual Reality, 2023 - Springer
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with
various headsets with integrated eye trackers already commercially available. The …

The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality

A Plopski, T Hirzle, N Norouzi, L Qian… - ACM Computing …, 2022 - dl.acm.org
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …

A survey of challenges and methods for Quality of Experience assessment of interactive VR applications

S Vlahovic, M Suznjevic, L Skorin-Kapov - Journal on Multimodal User …, 2022 - Springer
User acceptance of virtual reality (VR) applications is dependent on multiple aspects, such
as usability, enjoyment, and cybersickness. To fully realize the disruptive potential of VR …

Text entry in virtual reality: A comprehensive review of the literature

TJ Dube, AS Arif - … and Interaction Technologies: Thematic Area, HCI …, 2019 - Springer
The availability of consumer-ready Virtual Reality (VR) Head-Mounted Displays (HMDs) has
resulted in a surge in VR applications. It has also prompted the design and development of …

Hands-free interaction in immersive virtual reality: A systematic review

P Monteiro, G Gonçalves, H Coelho… - … on Visualization and …, 2021 - ieeexplore.ieee.org
Hands are the most important tool to interact with virtual environments, and they should be
available to perform the most critical tasks. For example, a surgeon in VR should keep …

EEGEyeNet: a simultaneous electroencephalography and eye-tracking dataset and benchmark for eye movement prediction

A Kastrati, MB Płomecka, D Pascual, L Wolf… - arXiv preprint arXiv …, 2021 - arxiv.org
We present a new dataset and benchmark with the goal of advancing research in the
intersection of brain activities and eye movements. Our dataset, EEGEyeNet, consists of …

The current research of combining multi-modal brain-computer interfaces with virtual reality

D Wen, B Liang, Y Zhou, H Chen… - IEEE journal of …, 2020 - ieeexplore.ieee.org
Combing brain-computer interfaces (BCI) and virtual reality (VR) is a novel technique in the
field of medical rehabilitation and game entertainment. However, the limitations of BCI such …

Augmented reality interface for smart home control using SSVEP-BCI and eye gaze

F Putze, D Weiß, LM Vortmann… - 2019 IEEE international …, 2019 - ieeexplore.ieee.org
We investigate the integration of eye-tracking and a Brain-Computer Interface into an
Augmented Reality system to control a smart home environment. Through a head-mounted …

Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges

E Bozkir, S Özdel, M Wang, B David-John… - arXiv preprint arXiv …, 2023 - arxiv.org
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …

Understanding hci practices and challenges of experiment reporting with brain signals: Towards reproducibility and reuse

F Putze, S Putze, M Sagehorn, C Micek… - ACM Transactions on …, 2022 - dl.acm.org
In human-computer interaction (HCI), there has been a push towards open science, but to
date, this has not happened consistently for HCI research utilizing brain signals due to …