Numerical methods for mean field games and mean field type control

M Lauriere - Mean field games, 2021 - books.google.com
Mean Field Games (MFG) have been introduced to tackle games with a large number of
competing players. Considering the limit when the number of players is infinite, Nash …

[PDF][PDF] Learning mean field games: A survey

M Laurière, S Perrin, M Geist… - arXiv preprint arXiv …, 2022 - researchgate.net
Non-cooperative and cooperative games with a very large number of players have many
applications but remain generally intractable when the number of players increases …

Learning to resolve social dilemmas: a survey

S Fatima, NR Jennings, M Wooldridge - Journal of Artificial Intelligence …, 2024 - jair.org
Social dilemmas are situations of inter-dependent decision making in which individual
rationality can lead to outcomes with poor social qualities. The ubiquity of social dilemmas in …

Distributed mean-field-type filter for vehicle tracking

J Gao, H Tembine - 2017 American Control Conference (ACC), 2017 - ieeexplore.ieee.org
Particle filter is an effective tool for vehicle tracking. However, we need to maintain a large
number of particles to keep a reasonable tracking accuracy for multi-target tracking in large …

Correlative mean-field filter for sequential and spatial data processing

J Gao, H Tembine - IEEE EUROCON 2017-17th International …, 2017 - ieeexplore.ieee.org
Accurate and robust state estimation is a fundamental problem in signal processing. Particle
filter is an effective tool to solve the filtering problem in nonlinear stochastic dynamic …

Scaling up Multi-agent Reinforcement Learning with Mean Field Games and Vice-versa

S Perrin - 2022 - theses.hal.science
From understanding the spreading of an epidemic to optimizing traffic flow or biological
swarming, multi-agent systems are ubiquitous in nature and engineering. However, if recent …

The return function: a new computable perspective on Bayesian–Nash equilibria

F Soumis, G Zaccour - European Journal of Operational Research, 2019 - Elsevier
In this paper, we suggest a new approach called the return function to deal with the
determination of Bayesian–Nash equilibria in games of incomplete information. Whereas in …

Networked Communication for Decentralised Agents in Mean-Field Games

AINMF GAMES - openreview.net
We introduce networked communication to the mean-field game framework, in particular to
oracle-free settings where $ N $ decentralised agents learn along a single, non-episodic run …

Mean-field learning for satisfactory solutions

H Tembine, R Tempone… - 52nd IEEE Conference on …, 2013 - ieeexplore.ieee.org
One of the fundamental challenges in distributed interactive systems is to design efficient,
accurate, and fair solutions. In such systems, a satisfactory solution is an innovative …

On the Design of Incentive Mechanisms in Wireless Networks: a Game Theoretic Approach

L Canzian - 2013 - research.unipd.it
In wireless communication networks, many protocols (eg, IEEE 802.11 a/b/g Medium Access
Control (MAC) protocols) have been designed assuming that users are compliant with the …