A review of computational intelligence in RTS games

R Lara-Cabrera, C Cotta… - 2013 IEEE Symposium …, 2013 - ieeexplore.ieee.org
Real-time strategy games offer a wide variety of fundamental AI research challenges. Most
of these challenges have applications outside the game domain. This paper provides a …

Inference of development activities from interaction with uninstrumented applications

L Bao, Z Xing, X Xia, D Lo, AE Hassan - Empirical Software Engineering, 2018 - Springer
Studying developers' behavior in software development tasks is crucial for designing
effective techniques and tools to support developers' daily work. In modern software …

Agent grouping recommendation method in edge computing

KS Jakhon, H Guo, K Cho - Journal of Ambient Intelligence and …, 2022 - Springer
In edge computing, diverse kinds of data are handled in real-time. An increasing number of
researches have been carried out to improve the performance of data handling for agent …

[PDF][PDF] Adaptive Artificial Intelligence in Real-Time Strategy Games

J Traish - 2017 - researchoutput.csu.edu.au
Abstract Highly capable Artificial Intelligences (AI) have been created for board games such
as Go and Chess. Players of these games can play against a computerised opponent at the …

Runtime visualization of software architecture behavior

M McCormick - 2015 - search.proquest.com
This work presents new efforts on runtime visualization of software architecture behavior. In
particular, this work aims to address the shortcomings of current approaches with the …

Generación Automática de Contenido para Juegos de Estrategia en Tiempo Real

R Lara-Cabrera - 2015 - riuma.uma.es
El destacado volumen de negocio a nivel mundial ha convertido a los videojuegos en el
principal protagonista dentro de la industria del entretenimiento. Este hecho no ha pasado …