Gamification in marketing: Insights on current and future research directions based on a bibliometric and theories, contexts, characteristics and methodologies …

PM Santos, JM Dias, CM Bairrada - Heliyon, 2024 - cell.com
Gamification involves using game design elements in non-game contexts. It is an emerging
strategy that, being able to motivate consumer engagement with brands, has been …

Exploring the impact of metaverse tourism experiences on actual visit intentions: An integrated model of presence, the Technology Acceptance Model, and the Theory …

H Liu, KS Park - International Journal of Tourism Research, 2024 - Wiley Online Library
This study seeks to understand the impact of tourist experience of the metaverse on users'
actual visit intentions by proposing an integration of the Technology Acceptance Model …

Does Gamification Affect Customer Brand Engagement and Brand Value Co-Creation?

S Baranidharan, JS Sophia, C Mohan - … Marketing, Branding, and …, 2023 - igi-global.com
The study examines the relationship between gamification and customer brand
engagement, focusing on its impact on brand value co-creation. It analyzes various studies …

Innovation culture as a premise for engaging and memorable tourist experiences through gamification

S Mileva - Turyzm, 2023 - ceeol.com
The purpose of the article is to research the impact of innovativeness and innovation culture
as premises for effective gamification at destination level. The main hypothesis defended is …

[PDF][PDF] FACULTY OF BUSINESS ADMINISTRATION AND ECONOMICS

IK Disse - 2024 - groups.uni-paderborn.de
Purpose–Numerous companies apply multichannel marketing to engage with customers
across various touchpoints. At the same time, firms use innovative technologies such as …

[图书][B] An investigation of the intrinsic motivational factors that affect intention to continue using smart tourism applications

J Guo - 2021 - search.proquest.com
Since the 1980s, the focus of research in mobile application has been placed on the users'
intentions and behaviours toward initial acceptance of information system. However, with …

Gamification som verktyg för ökad miljömedvetenhet och hållbar turism

A Hafmar, E Åkesson - 2024 - diva-portal.org
Gamification är ett nytt innovativt sätt att uppmuntra till hållbart beteende genom att ta tillvara
gamifications förmåga att påverka individers motivation och engagemang. Därför är det …

[PDF][PDF] Rola technologii cyfrowych w procesie rozwoju turystyki społecznej

P Zawadzki - Turystyka społeczna w Polsce. Monografia …, 2021 - dspace.uni.lodz.pl
5.2. Rola technologii cyfrowych w procesie rozwoju turystyki społecznej wstęp W ciągu
ostatnich dwóch dekad postępujący rozwój technologii cyfrowych dokonał zdecydowanych …

Leveraging Information and Communication Technologies in Forest Ecotourism: A Case Study from Poland

M Kozłowska-Adamczak, P Essing-Jelonkiewicz… - Sustainability, 2023 - mdpi.com
Ecotourism encompasses various forms of tourism which are implemented in accordance
with the principles of sustainable development of the EU. They maintain a balance between …