Fastnerf: High-fidelity neural rendering at 200fps

SJ Garbin, M Kowalski, M Johnson… - Proceedings of the …, 2021 - openaccess.thecvf.com
Abstract Recent work on Neural Radiance Fields (NeRF) showed how neural networks can
be used to encode complex 3D environments that can be rendered photorealistically from …

Monte Carlo ray tracing in optical canopy reflectance modelling

MI Disney, P Lewis, PRJ North - Remote Sensing Reviews, 2000 - Taylor & Francis
This paper reviews the use of Monte Carlo (MC) methods in optical canopy reflectance
modelling. Their utility, and, more specifically, MC ray tracing for the numerical simulation of …

[PDF][PDF] Multiresolution modeling for fast rendering

P Heckbert, M Garland - Graphics Interface, 1994 - cs.cmu.edu
Three dimensional scenes are typically modeled using a single, fixed resolution model of
each geometric object. Renderings of such a model are often either slow or crude, however …

High dynamic range imaging

E Reinhard - Computer Vision: A Reference Guide, 2020 - Springer
High dynamic range (HDR) imaging comprises a range of techniques for capturing, storing,
editing, transmitting, and displaying images and video with an extended range of values …

Lambertian reflectance and linear subspaces

R Basri, DW Jacobs - IEEE transactions on pattern analysis …, 2003 - ieeexplore.ieee.org
We prove that the set of all Lambertian reflectance functions (the mapping from surface
normals to intensities) obtained with arbitrary distant light sources lies close to a 9D linear …

[引用][C] Texturing & Modeling, A procedural Approach

DS Ebert - 2002 - books.google.com
The third edition of this classic tutorial and reference on procedural texturing and modeling
is thoroughly updated to meet the needs of today's 3D graphics professionals and students …

An efficient representation for irradiance environment maps

R Ramamoorthi, P Hanrahan - … of the 28th annual conference on …, 2001 - dl.acm.org
We consider the rendering of diffuse objects under distant illumination, as specified by an
environment map. Using an analytic expression for the irradiance in terms of spherical …

Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments

PP Sloan, J Kautz, J Snyder - … Papers: Pushing the Boundaries, Volume 2, 2023 - dl.acm.org
We present a new, real-time method for rendering diffuse and glossy objects in low-
frequency lighting environments that captures soft shadows, interreflections, and caustics …

An inexpensive BRDF model for physically‐based rendering

C Schlick - Computer graphics forum, 1994 - Wiley Online Library
A new BRDF model is presented which can be viewed as an kind of intermediary model
between empirism and theory. Main results of physics are observed (energy conservation …

Polynomial texture maps

T Malzbender, D Gelb, H Wolters - … of the 28th annual conference on …, 2001 - dl.acm.org
In this paper we present a new form of texture mapping that produces increased
photorealism. Coefficients of a biquadratic polynomial are stored per texel, and used to …