MA Rupp, KL Odette, J Kozachuk, JR Michaelis… - Computers & …, 2019 - Elsevier
Virtual Reality experiences, particularly the 360-degree video, have become popular in recent years for creating immersive educational experiences. However, much is still …
This study contributes to enhancing students' learning experience and increasing their understanding of complex issues by incorporating an augmented reality (AR) mobile …
The educational applications of extended reality (XR) modalities, including virtual reality (VR), augmented reality (AR), and mixed reality (MR), have increased significantly over the …
I Dubovi, ST Levy, E Dagan - Computers & Education, 2017 - Elsevier
The purpose of this study was to create and explore an effective and accessible teaching method for the higher education of professionals requiring practical skills. We aimed to …
The ability for learners to interact online via their avatars in a 3-D simulation space means that virtual worlds afford a host of educational opportunities not offered by other learning …
Virtual reality (VR) is the three-dimensional digital representation of a real or imagined space with interactive capabilities. The application of VR for organizational training …
KE Chang, J Zhang, YS Huang, TC Liu… - Interactive Learning …, 2020 - Taylor & Francis
Physical education is a course that integrates knowledge of sports with skill drilling. Augmented Reality (AR)-assisted instruction has infrequently been applied in sport skill …
The purpose of the study was to determine teachers' opinions about virtual reality (VR). Virtual Reality Interview Form (VRIF) administered to seven teachers after the …
YP Zinchenko, PP Khoroshikh, AA Sergievich… - New Ideas in …, 2020 - Elsevier
New technologies make their way into education and one of the most prominent of them is the immersive Virtual Reality (IVR). But the scientific data about its efficiency in the …