[PDF][PDF] Simulation using gpss/h

RC Crain - Proceedings of the 29th conference on Winter …, 1997 - dl.acm.org
ABSTRACT GPSSM is a tried-and-true simulation tool whose user base, both commercial
and academic, continues to grow despite the presence of many “new” simulation technology …

Addressing the bandwidth demand of immersive applications through NFV in a 5G network

A Bujari, O Gaggi, M Luglio, CE Palazzi… - Mobile Networks and …, 2020 - Springer
Immersive technology is expected to become a key player in the next wave of consumer
electronics with potential applications spanning a wide variety of sectors. Yet, there are a …

Opportunistic mobile games using public transportation systems: a deployability study

D Maggiorini, C Quadri, LA Ripamonti - Multimedia systems, 2014 - Springer
With the growing availability of personal communication devices, we are witnessing a
tremendous increase in the demand for mobile services based on location and context …

Delay tolerant networking over the metropolitan public transportation

A Bujari, S Gaito, D Maggiorini… - Mobile Information …, 2016 - Wiley Online Library
We discuss MDTN: a delay tolerant application platform built on top of the Public
Transportation System (PTS) and able to provide service access while exploiting …

The position cheating attack on inter-vehicular online gaming

WB Jaballah, M Conti… - 2018 15th IEEE Annual …, 2018 - ieeexplore.ieee.org
New in-car communications and entertainment systems have emerged, enabling
interconnection of various components in vehicles (eg, TVs, CD/DVD players, media …

Broadcasting messages in the Internet of vehicles

A Bujari, CE Palazzi, A Vitella - 2018 IEEE 29th Annual …, 2018 - ieeexplore.ieee.org
Vehicular networks are receiving more and more attention from researchers and
practitioners. In this context, it is particularly interesting to study realistic scenarios where …

[PDF][PDF] Implementation and Evaluation of a Multiplayer Pong Game.

M Begolo, S Valle, M Zanella, A Bujari, O Gaggi… - GHITALY …, 2017 - ceur-ws.org
Mobile gaming is a new frontier of the gaming industry with an ever increasing market share.
Augmenting processing capabilities coupled with mobile sensing technology are some key …

BlueFall: Testing swarming protocols through mobile phones

M Pozza, CE Palazzi, A Bujari - 2015 International Conference …, 2015 - ieeexplore.ieee.org
In recent years, the number of appliances connected to the Interned has steadily increased
thanks to the wide popularity of WiFi/3G enabled mobile devices. This has led to an increase …

Multipong: A multiplayer ad-hoc version of Pong

M Begolo, S Valle, M Zanella, A Bujari… - … IEEE Symposium on …, 2017 - ieeexplore.ieee.org
Mobile games have come to revolutionize the mobile handset and gaming industry, pushing
chip vendors to compete in order to provide better and better graphics capabilities by means …

Evaluating design constraints for proximity-based games in a real urban topology

D Maggiorini, LA Ripamonti, A Bujari… - … on Multimedia and …, 2013 - ieeexplore.ieee.org
In these last years we are witnessing a growing availability of personal mobile devices
equipped with short-range communication technologies. This new technology wave is …