Audio-visual-olfactory immersive digital nature exposure for stress and anxiety reduction: a systematic review on systems, outcomes, and challenges

MKS Lopes, TH Falk - Frontiers in Virtual Reality, 2024 - frontiersin.org
Evidence supporting the benefits of immersive virtual reality (VR) and exposure to nature for
the wellbeing of individuals is steadily growing. So-called digital forest bathing experiences …

Safety and privacy in immersive extended reality: An analysis and policy recommendations

E Hine, IN Rezende, H Roberts, D Wong, M Taddeo… - Digital Society, 2024 - Springer
Extended reality (XR) technologies have experienced cycles of development—“summers”
and “winters”—for decades, but their overall trajectory is one of increasing uptake. In recent …

Field of view restriction and snap turning as cybersickness mitigation tools

JW Kelly, TA Doty, SB Gilbert… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Multiple tools are available to reduce cybersickness (sickness caused by virtual reality), but
past research has not investigated the combined effects of multiple mitigation tools. Field of …

Influence of Normal Aging and Multisensory Data Fusion on Cybersickness and Postural Adaptation in Immersive Virtual Reality

MP Séba, P Maillot, S Hanneton, G Dietrich - Sensors, 2023 - mdpi.com
Immersive Virtual Reality (VR) systems are expanding as sensorimotor readaptation tools for
older adults. However, this purpose may be challenged by cybersickness occurrences …

Cybersickness with passenger VR in the aircraft: Influence of turbulence and VR content

J Mittelstaedt, G Huelmann, C Marggraf-Micheel… - Virtual Reality, 2024 - Springer
Using VR in the airplane cabin is appealing, primarily because of the enhanced
entertainment value, increased privacy, and improved recreational opportunities provided by …

Does interpupillary distance (IPD) relate to immediate cybersickness?

TA Doty, JW Kelly, MC Dorneich… - 2023 IEEE Conference …, 2023 - ieeexplore.ieee.org
Widespread adoption of virtual reality (VR) will likely be limited by the common occurrence
of cybersickness. Cybersickness sus-ceptibility varies across individuals, and previous …

Design and evaluation of a problem-based learning VR module for apparel fit correction training

A Galada, F Baytar - PloS one, 2025 - journals.plos.org
The increased adoption of three-dimensional (3D) digital prototyping software programs
makes it necessary to train novice designers to use these programs efficiently. However …

Profiles of cybersickness symptoms

JW Kelly, NL Hayes, TA Doty, SB Gilbert, MC Dorneich - Displays, 2024 - Elsevier
Cybersickness–discomfort caused by virtual reality (VR)–remains a significant problem that
negatively affects the user experience. Research on individual differences in cybersickness …

The Least Increasing Aversion (LIA) Protocol: illustration on identifying individual susceptibility to cybersickness triggers

N Tian, R Boulic - IEEE Transactions on Visualization and …, 2024 - ieeexplore.ieee.org
This paper introduces the Least Increase aversion (LIA) protocol to investigate the relative
impact of factors that may trigger cybersickness. The protocol is inspired by the Subjective …

Investigating Personalization Techniques for Improved Cybersickness Prediction in Virtual Reality Environments

U Tasnim, R Islam, K Desai… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
In recent cybersickness research, there has been a growing interest in predicting
cybersickness using real-time physiological data such as heart rate, galvanic skin response …