Augmented reality in cultural heritage: an overview of the last decade of applications

RG Boboc, E Băutu, F Gîrbacia, N Popovici… - Applied Sciences, 2022 - mdpi.com
Augmented reality is a mature technology that uses the real world as a substrate and
extends it by overlaying computer-generated information. It has been applied to several …

Digitizing intangible cultural heritage embodied: State of the art

Y Hou, S Kenderdine, D Picca, M Egloff… - Journal on Computing …, 2022 - dl.acm.org
Intangible cultural heritage (ICH) as a field of research and site for digital efforts has grown
significantly since the UNESCO 2003 Convention for the Safeguarding of Intangible …

[PDF][PDF] Virtual and augmented reality for developing emotional intelligence skills

C Papoutsi, A Drigas, C Skianis - Int. J. Recent Contrib …, 2021 - pdfs.semanticscholar.org
The development and the cultivation of emotional intelligence and of the skills it can offer to
the individual are the main elements and pursuits of contemporary research. The …

Innovating the cultural heritage museum service model through virtual reality and augmented reality: The effects on the overall visitor experience and satisfaction

M Trunfio, MD Lucia, S Campana… - Journal of Heritage …, 2022 - Taylor & Francis
Although museum visitor experience and satisfaction have received growing attention in
academic research, the impact of new elements of the museum service model, including AR …

Rethinking metaverse tourism: a taxonomy and an agenda for future research

FX Yang, Y Wang - Journal of Hospitality & Tourism …, 2023 - journals.sagepub.com
The metaverse is expected to be a game changer that starts a new epoch for digital
commons and content creation in all aspects of tourism. Both opportunities and challenges …

Mixed reality experiences in museums: exploring the impact of functional elements of the devices on visitors' immersive experiences and post-experience behaviours

M Trunfio, T Jung, S Campana - Information & Management, 2022 - Elsevier
This paper contributes to the debate on MR technology in the museum setting by
investigating how and to what extent functional elements of the MR devices affect …

AR/MR remote collaboration on physical tasks: a review

P Wang, X Bai, M Billinghurst, S Zhang, X Zhang… - Robotics and Computer …, 2021 - Elsevier
This paper provides a review of research into using Augmented Reality (AR) and Mixed
Reality (MR) for remote collaboration on physical tasks. AR/MR-based remote collaboration …

Storytelling and user experience in the cultural metaverse

S Yang - Heliyon, 2023 - cell.com
Enthusiasm for the metaverse is intensifying in academia and industries. The metaverse is a
complex concept, combining many technologies to create many different types of user …

Immersive technologies for tourism: a systematic review

EH Pratisto, N Thompson, V Potdar - Information Technology & Tourism, 2022 - Springer
This review provides a comprehensive view of immersive technology in tourism by critically
analysing prior scholarly work. More specifically, it identifies the recent use of immersive …

Virtual reality in museums: Exploring the experiences of museum professionals

M Shehade, T Stylianou-Lambert - Applied sciences, 2020 - mdpi.com
The past few years have seen an increase in the use of virtual reality (VR) in museum
environments in an attempt for museums to embrace technological innovations and adapt to …