[HTML][HTML] The impact of videogames on the mood of amateur youth players during consecutive games

A Mateo-Orcajada, R Vaquero-Cristóbal… - Frontiers in Sports and …, 2023 - frontiersin.org
Introduction Esports have experienced tremendous growth in recent years. In the scientific
field, previous research has shown the determining role of psychology in competitive …

The panorama of steam multiplayer games (2018-2020): A player reviews analysis

S Petrosino, E Loria, A Kainz, J Pirker - Proceedings of the 17th …, 2022 - dl.acm.org
People approach video games for a multitude of reasons, such as connecting with others,
escaping reality, or challenging their abilities. As a consequence, video games have …

[HTML][HTML] Associations Between Gaming and Physical Activity Among Finnish Adolescents During and After the Spring 2020 COVID-19 Lockdown

K Ng, M Sokka, VM Karhulahti, R Koskimaa… - International Journal of …, 2024 - ijesports.org
Aims: To investigate the changes in gaming, such as Esports play between spring (COVID-
19 lockdown) and autumn 2020 among Finnish high school students. Moreover, to examine …

The role of gamification in a post-pandemic world: The experience of China

M Huang, MSM Saleh - Reimagining Systems Thinking in a Post …, 2023 - igi-global.com
Abstract The coronavirus disease 2019 (COVID-19) pandemic caused issues related to
public vaccination and nucleic acid testing management and mental and physical health …

Female gamers' perceptions of their mental health influenced by the online gaming space

AL Fong - 2023 - search.proquest.com
Video games have become an increasingly popular form of entertainment that can now
allow for social bonds to be established and can contribute to an individual's mental health …

전적데이터를활용한리그오브레전드게임이탈예측요인연구

김종호 - 한국게임학회논문지, 2023 - dbpia.co.kr
본 연구는 리그오브레전드의 시즌 13 솔로랭크 참여자들의 전적데이터를 활용하여, 랭크 게임
이탈예측과 이탈 위험에 영향을 미치는 다양한 요인의 영향력을 통계적으로 분석하였다 …