VR games in cultural heritage: A systematic review of the emerging fields of virtual reality and culture games

A Theodoropoulos, A Antoniou - Applied Sciences, 2022 - mdpi.com
In recent years, the use of VR games in cultural heritage has been growing. VR Games have
increasingly found their way into museums and exhibitions, highlighting the increasing …

Survey: Using augmented reality to improve learning motivation in cultural heritage studies

JC Gonzalez Vargas, R Fabregat, A Carrillo-Ramos… - Applied Sciences, 2020 - mdpi.com
Cultural Heritage (CH) refers to the representation of historical places and traditional
customs of a specific city or country. Its principal aim is to transmit to future generations how …

An adaptable multi-learner serious game for learning cultural heritage

F Lazarinis, I Boididis, L Kozanidis… - Advances in Mobile …, 2022 - syncsci.com
The current study presents an adaptable light game engine, which is used to produce
interactive educational settings focused on cultural heritage. The tool is implemented using …

Revealing hidden local cultural heritage through a serious escape game in outdoor settings

S Tzima, G Styliaras, A Bassounas - Information, 2020 - mdpi.com
Escape Rooms are presently considered a very popular social entertainment activity, with
increasing popularity in education field, since they are considered capable of stimulating the …

Combining Cultural Heritage and Gaming Experiences: Enhancing Location-Based Games for Generation Z

H Yun - Sustainability, 2023 - mdpi.com
Location-based games (LBGs) are an effective tool to enhance engagement in cultural
heritage experiences. Especially for digital natives (ie, Generation Z), LBGs are a new way …

[PDF][PDF] Melanoma detection using color and texture features in computer vision systems

A Fuduli, P Veltri, E Vocaturo… - Advances in Science …, 2019 - researchgate.net
All forms of skin cancer are becoming widespread. These forms of cancer, and melanoma in
particular, are insidious and aggressive and if not treated promptly can be lethal to humans …

Bringing empty rooms to life for casual visitors using an AR adventure game: Skullduggery at old government house

S Fazio, J Turner - Journal on Computing and Cultural Heritage (JOCCH …, 2020 - dl.acm.org
This article reports on a heritage engagement project called Skullduggery at Old
Government House. It offers an approach to augmented reality design based on adventure …

Designing and evaluating aventura marina: A serious game to promote visitors' engagement in a science museum exhibition

J Cordova-Rangel, K Caro - Interacting with Computers, 2023 - academic.oup.com
Museums have employed video games in their exhibitions to foster visitors' participation and
improve their learning process through a positive experience. In this work, we present …

Exploring cultural heritage and archaeological research from a VR-based approach

JI Izaguirre, AA Ferrari, FA Acuto - Digital Applications in Archaeology and …, 2024 - Elsevier
In this paper, we approach an archaeological site in the Southern Andes using Virtual
Reality (VR) environments to enhance cultural heritage and academic research. We will …

Designing a serious game to promote visitors' engagement in a science museum exhibition

J Cordova-Rangel, K Caro - Proceedings of the 8th Mexican Conference …, 2021 - dl.acm.org
The search of museums to find better ways to engage with their public, particularly younger
people, has led them to employ technology in their exhibitions to foster the participation and …