Development of Carabisatulus chatbot learning media based on environment to improve science learning outcomes

BH Mahya, D Setiawan - Jurnal Penelitian Pendidikan IPA, 2024 - jppipa.unram.ac.id
According to the results of observations conducted by researchers at SD Negeri Bakalrejo 1,
problems were found in the form of limited learning media and student learning outcomes …

Exploration augmented reality-based flashcards as a teaching tool to improve children's cognitive ability

E Mardiani, F Fujiono, CS Hanayanti… - Jurnal …, 2024 - infor.seaninstitute.org
The present study examines the revolutionary capacity of Augmented Reality (AR) by
employing AR-based flashcards as an inventive pedagogical instrument to augment the …

Analysis of the maturity level of social media in msmes using the social strategy cone approach

A Sadikin, EA Mokodompit, RP Astuti… - Jurnal …, 2024 - ejournal.seaninstitute.or.id
Using the social strategy cone approach, this study examines how well MSMEs operating
online cake shops perform in terms of understanding social media maturity. According to the …

Exploring and Criticizing Students' Artwork as a Learning Media in General English Instruction

S Sukarni, S Siswana, J Jumadil - Journal of Languages …, 2024 - e-journal.undikma.ac.id
The use of students' artwork as learning media in General English courses is becoming
more widely acknowledged for its many advantages. In order to clarify the significant and the …

Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders

DT Arbai, FD Prasetyaningtyas - Research and Development in …, 2024 - ejournal.umm.ac.id
The lack of teacher ability to develop technology-based learning media and the lack of
interaction in science and science learning activities result in less interesting learning and …

Pengembangan Aplikasi Si Calang (Situs Candi di Malang) Berbasis Virtual Reality Sebagai Media Pembelajaran IPS

M Ningsih, B Kurniawan - J-PIPS (Jurnal Pendidikan Ilmu …, 2024 - ejournal.uin-malang.ac.id
In this digital era, the introduction of historical sites such as temples has begun to interact
with technology, one of which is based on virtual reality. Therefore, the aim of this study is to …

Role of Packaging and Brand Image on Purchase Intention Cosmetics Products

E Mento - Journal of Current Research in Business and …, 2024 - jcrbe.org
However, in the business world, it is not enough to be in this position, we have to be
competitive and number one, and one way to win the competition is to improve service …

Development of Augmented Reality Learning Media Based on Culturally Responsive Teaching (CRT) to Improve Learning Outcomes in Science Material

N Rizqia, M Fathurrahman… - Studies in Learning and …, 2024 - scie-journal.com
This research was motivated by the application of technology-based learning media. Based
on the results of a preliminary survey conducted in grade IV 1 Elementary School Soditan …

Developing Canva-Based Sitekol on Collage Topic for First-Grade Public Elementary School Students

AA Septiani, D Setiawan - Journal of Integrated Elementary …, 2024 - journal.walisongo.ac.id
The study aims to create a learning media product using Canva for elementary school
students to alleviate the lack of learning materials, which has been negatively impacting …

Development of E-Comic to Increase the Spirit of Mutual Cooperation and Learning Achievement of Elementary School Students

ZA Fianto, F Indriani, A Senen… - Jurnal Elementaria …, 2024 - ejournal.unma.ac.id
Technology has a big positive impact on integration in the world of education. The aim of this
research is to produce an e-comic about my environment to increase the spirit of mutual …