A web-based framework to design and deploy mobile learning activities: Evaluating its usability, learnability and acceptance

J Zbick, I Nake, M Milrad… - 2015 IEEE 15th …, 2015 - ieeexplore.ieee.org
This paper discusses the efforts carried out related to the design and development of a web-
based framework that allows designing, deploying and executing mobile data collecting …

Flexible and contextualized cloud applications for mobile learning scenarios

A Sotsenko, J Zbick, M Jansen, M Milrad - Mobile, ubiquitous, and …, 2016 - Springer
This chapter describes our research efforts related to the design of mobile learning (m-
learning) applications in cloud-computing (CC) environments. Many cloud-based services …

Toward an adaptive and adaptable architecture to support ubiquitous learning activities

J Zbick, B Vogel, D Spikol, M Jansen… - Mobile, ubiquitous, and …, 2016 - Springer
The continuous evolution of learning technologies combined with the changes within
ubiquitous learning environments in which they operate result in dynamic and complex …

Mobile technology in training micro businesses: Users' requirements and architectural design

W Gomera, G Oreku - International Journal of ICT Research in Africa …, 2016 - igi-global.com
This paper establishes users' requirements and develops architectural design for mobile
training platform between Micro Finance Institutions (MFIs) and Micro Businesses (MBs) …

Mobile learning game authoring tools: assessment, synthesis and proposals

A Karoui, I Marfisi-Schottman, S George - Games and Learning Alliance …, 2016 - Springer
Abstract Mobile Learning Games (MLGs) show great potential for increasing engagement,
creativity and authentic learning. Yet, despite their great potential for education, the use of …

A systematic literature review on the development and use of mobile learning (web) apps by early adopters

A Ruiz-Martínez, L Castañeda, JTF Breis - arXiv preprint arXiv:2212.13480, 2022 - arxiv.org
Surveys in mobile learning developed so far have analysed in a global way the effects on
the usage of mobile devices by means of general apps or apps already developed …

Design of a component-based mobile learning game authoring tool

PY Gicquel, S George, P Laforcade… - Games and Learning …, 2017 - Springer
Mobile learning games (MLGs) have great potential in education, especially in fields
requiring outdoors activities such as botany or cultural heritage education. However, the …

A computational approach for modelling context across different application domains

A Lincke - 2020 - diva-portal.org
Application Domains:, Linnaeus University Dissertations No 382/2020, ISBN: 978-91-89081-
52-9 (print), 978-91-89081-53-6 (pdf). Nowadays, people use a wide range of devices (eg …

A web-based reference architecture for mobile learning: Its quality aspects and evaluation

J Zbick - 2017 IEEE International Conference on Software …, 2017 - ieeexplore.ieee.org
This paper discusses the development process and evaluation of a reference software
architecture within the field of mobile learning. The architecture implements the workflow of …

UFC-Inventor: Uma Ferramenta de Autoria Dirigida por Modelos para Geração de Aplicações Ubíquas para Aulas de Campo

E Marçal, RM de Castro Andrade… - Revista Brasileira de …, 2019 - journals-sol.sbc.org.br
As aulas de campo promovem as habilidades dos estudantes ao incrementarem a
capacidade de observação e descoberta em várias áreas do conhecimento. Ao inserir …