Multi-fidelity prototyping of user interfaces

A Coyette, S Kieffer, J Vanderdonckt - IFIP Conference on Human …, 2007 - Springer
Multi-fidelity prototyping combines within a single user interface prototype several elements
whose representations are reproduced with different levels of fidelity with respect to the final …

Recognizing a sketched task model by multi-stroke gesture recognition

JL Pérez-Medina, KB Jimenes-Vargas - Companion Proceedings of the …, 2020 - dl.acm.org
taskSketch is an eclipse-based task model editor to enable designers to sketch a task model
and to recognize it by a multi-stroke gesture recognition of pre-defined shapes and relations …

[PDF][PDF] Louvain School of Management

A Coyette, S Kieffer, J Vanderdonckt - academia.edu
Multi-fidelity prototyping combines within a single user interface prototype several elements
whose representations are reproduced with different levels of fidelity with respect to the final …

[PDF][PDF] Extending the equivalent transformation framework to model dynamic interactive systems

C Powell, K Akama - WSEAS Transactions on Computers, 2008 - researchgate.net
Conceptualizing, visualizing, analyzing, reasoning about and implementing Dynamic
Interactive Systems (DISs) are difficult and error-prone activities. To conceptualize and …

[PDF][PDF] Game UI Prototyping with Unreal Engine 4

H Ferchland - 2015 - academia.edu
The author has used the UE4 for over a year, and is experienced with the framework and its
general functionalities. Thus, the thesis grants more an expert point of view; the excellent …

[PDF][PDF] Combining Multiple Fidelities in a Single UI Prototyping Tool

A Coyette, S Kieffer, J Vanderdonckt - 2007 - dial.uclouvain.be
Multi-fidelity prototyping combines within a single user interface prototype several elements
whose representations are reproduced with different levels of fidelity with respect to the final …