“AR The Gods of Olympus”: Design and pilot evaluation of an augmented reality educational game for Greek mythology

E Ventoulis, S Xinogalos - Multimodal Technologies and Interaction, 2022 - mdpi.com
Teaching and learning theoretical subjects, such as History, although important, is
considered by many students to be non-appealing. Alternative teaching approaches include …

The Use of Augmented Reality in Teaching History to Primary and Secondary-School Students in Formal and Informal Learning Environments: A Review of the …

C Tripoulas, G Koutromanos - Interactive Mobile Communication …, 2024 - Springer
The aim of this systematic literature review was to examine relevant journal publications
regarding the use of Augmented Reality (AR) to teach the subject of History to primary and …

The use of the mobile application Actionbound in the teaching of local history

E Skaraki, F Kolokotronis - Advances in Mobile Learning Educational …, 2022 - syncsci.com
Technology in the 21 st century forms an indispensable part of the everyday life of all ages.
Today, portable devices are used daily for multiple purposes (entertainment, recreation …

Muara Takus Temple in the digital dimension: increasing historical understanding through augmented reality

B Bunari, I Isjoni, A Fikri… - Journal of Education and …, 2025 - edulearn.intelektual.org
This research aims to investigate the impact of using augmented reality (AR) at Muara Takus
Temple as a source of history learning for students' historical understanding. Experimental …

Exploring Historical Monuments and Learning History through an Augmented Reality Enhanced Serious Game.

A Bekas, S Xinogalos - Applied Sciences (2076-3417), 2024 - search.ebscohost.com
Theoretical subjects, such as history, usually do not attract the interest of students and as a
result educational games and serious games that use augmented reality (AR) are …

[HTML][HTML] The Use of AR in Secondary Education: Educational Augmented Reality Material to Enhance Students' Digital and Social Skills

A Koti - Creative Education, 2023 - scirp.org
The aim of this study was the design, the development and the evaluation of an innovative
educational augmented reality (AR) material, in order to investigate the contribution of AR in …

AR Mobile Application Evaluation for Learning History: High School Students' Perspective

JZ Low, A Kamaruddin, MD Hamzah… - 2022 Applied …, 2022 - ieeexplore.ieee.org
Current technology trend in providing a creative and exciting learning assistance range from
augmented reality, virtual reality as well as mixed reality. Students demand innovative …

The Design and Evaluation of an Augmented Reality History Textbook for Primary Education

G Koutromanos, C Tripoulas, M Pappa - Interactive Mobile Communication …, 2023 - Springer
The aim of this study was the design and evaluation of an Augmented Reality (AR) textbook
for the teaching of History to primary school students. The contents of the AR textbook were …

[PDF][PDF] The value and meaning of young people's engagements with heritage

J Blamire, J Rees, B Sojka, R Elkington - 2022 - wlv.openrepository.com
Historic England (HE) commissioned the Institute for Community Research & Development
(ICRD) and Arts Connect to explore young people's engagement with heritage through a …

Design and Creation of an Educational Scenario for the Junior High School History Course Using Contemporary Technologies

E Seralidou, F Mavriki, C Douligeris - European Journal of Engineering …, 2022 - ej-eng.org
In secondary education, the diffusion and assimilation of knowledge should be achieved
through a student-centered approach and facilitated, enriched and strengthened by the use …