Human-art: A versatile human-centric dataset bridging natural and artificial scenes

X Ju, A Zeng, J Wang, Q Xu… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Humans have long been recorded in a variety of forms since antiquity. For example,
sculptures and paintings were the primary media for depicting human beings before the …

Panic-3d: Stylized single-view 3d reconstruction from portraits of anime characters

S Chen, K Zhang, Y Shi, H Wang… - Proceedings of the …, 2023 - openaccess.thecvf.com
We propose PAniC-3D, a system to reconstruct stylized 3D character heads directly from
illustrated (p) ortraits of (ani) me (c) haracters. Our anime-style domain poses unique …

VLPose: Bridging the Domain Gap in Pose Estimation with Language-Vision Tuning

J Li, P Chen, X Ju, H Xu, J Jia - arXiv preprint arXiv:2402.14456, 2024 - arxiv.org
Thanks to advances in deep learning techniques, Human Pose Estimation (HPE) has
achieved significant progress in natural scenarios. However, these models perform poorly in …

Synthetic Football Sprite Animations Learned Across the Pitch

A Ionascu, S Stefaniga, M Gaianu - International Conference on …, 2023 - Springer
In previous sporting scene synthesis and 3D reconstruction pipelines, gathering an
extensive database of sprite animations has been problematic and often the cause of …