Technical aspects of virtual augmented reality-based rehabilitation systems for musculoskeletal disorders of the lower limbs: a systematic review

S Kiani, I Rezaei, S Abasi, S Zakerabasali… - BMC Musculoskeletal …, 2023 - Springer
Introduction Musculoskeletal disorders are one of the most common causes of physical
disability. The rehabilitation process after musculoskeletal disorders is long and tedious, and …

A new multi-sensor fusion scheme to improve the accuracy of knee flexion kinematics for functional rehabilitation movements

H Tannous, D Istrate, A Benlarbi-Delai, J Sarrazin… - Sensors, 2016 - mdpi.com
Exergames have been proposed as a potential tool to improve the current practice of
musculoskeletal rehabilitation. Inertial or optical motion capture sensors are commonly used …

Feature evaluation of upper limb exercise rehabilitation interactive system based on kinect

L Wang, J Liu, J Lan - Ieee Access, 2019 - ieeexplore.ieee.org
The virtual rehabilitation system combining virtual rehabilitation environment and upper limb
rehabilitation technology is interactive and interesting, which can improve the enthusiasm …

Gamerehab@ home: A new engineering system using serious game and multisensor fusion for functional rehabilitation at home

H Tannous, D Istrate, A Perrochon… - IEEE Transactions …, 2019 - ieeexplore.ieee.org
Biomedical-connected objects, such as kinematic sensors, have been commonly used for
patient monitoring in many clinical applications. Moreover, serious games have become …

[HTML][HTML] Rehabilitation-oriented serious game development and evaluation guidelines for musculoskeletal disorders

M Idriss, H Tannous, D Istrate, A Perrochon… - JMIR Serious …, 2017 - games.jmir.org
Background: The progress in information and communication technology (ICT) led to the
development of a new rehabilitation technique called “serious game for functional …

Role of human body posture recognition method based on wireless network Kinect in line dance aerobics and gymnastics training

Y Zhou - Wireless Communications and Mobile Computing, 2021 - Wiley Online Library
With the rapid development of the information society, human body gesture recognition has
become an important technology for human‐computer interaction. This paper combines …

Virtual reality and augmented reality technologies for smart physical rehabilitation

O Postolache, J Monge, R Alexandre, O Geman… - Advanced Systems for …, 2021 - Springer
Abstract Virtual Reality and Augmented Reality technologies provides new experiences to
the users during physical rehabilitation training sessions increasing the engagement for …

Serious game design principles for motor evaluation of patients with neurological diseases

X Pystina, AGL de Souza, G Thomann - Proceedings of the Design …, 2022 - cambridge.org
The use of serious games is more and more popular in the medical filed, mainly for home-
based rehabilitation therapy. In this context, some design principles were already proposed …

Smart Garments for Immersive Home Rehabilitation Using VR

LA Magre, S Coyle - Proceedings of the 25th International Conference …, 2023 - dl.acm.org
Adherence to a rehabilitation programme is vital to recover from injury, failing to do so can
keep a promising athlete off the field permanently. Although the importance to follow their …

Cognitive and functional rehabilitation using serious games and a system of systems approach

H Tannous, C Grébonval, D Istrate… - 2018 13th Annual …, 2018 - ieeexplore.ieee.org
Home-based rehabilitation is an essential step to maximize the recovery of patients during
their rehabilitation programs. Experts, between scheduled sessions, recommend home …