The tremendous evolution of programmable graphics hardware has made high-quality real- time volume graphics a reality. In addition to the traditional application of rendering volume …
With increasing computing power, it is possible to process more complex fluid simulations. However, a gap between increasing data size and our ability to visualize them still remains …
M Hadwiger, C Sigg, H Scharsach, K Bühler… - Computer graphics …, 2005 - Citeseer
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardware to …
R Fuchs, H Hauser - Computer Graphics Forum, 2009 - Wiley Online Library
In this state‐of‐the‐art report we discuss relevant research works related to the visualization of complex, multi‐variate data. We discuss how different techniques take effect at specific …
Design and control of vector fields is critical for many visualization and graphics tasks such as vector field visualization, fluid simulation, and texture synthesis. The fundamental …
E Zhang, J Hays, G Turk - IEEE transactions on visualization …, 2006 - ieeexplore.ieee.org
Designing tensor fields in the plane and on surfaces is a necessary task in many graphics applications, such as painterly rendering, pen-and-ink sketching of smooth surfaces, and …
L Li, HW Shen - IEEE Transactions on Visualization and …, 2007 - ieeexplore.ieee.org
Seeding streamlines in 3D flow fields without considering their projections in screen space can produce visually cluttered rendering results. Streamlines will overlap or intersect with …
Graphics processing units (GPUs) have been revolutionizing the way computer graphics and visualization are practiced. Driven by the computer-games industry and its demand for …
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We study …