Cross‐virtuality analytics (XVA) is a novel field of research within immersive analytics and visual analytics. A broad range of heterogeneous devices across the reality–virtuality …
H Nguyen, T Bednarz - Virtual Reality and Augmented Reality: 17th …, 2020 - Springer
Abstract Recent trends in Extended Reality technologies, including Virtual Reality and Mixed Reality, indicate that the future infrastructure will be distributed and collaborative, where end …
Immersive Analytics is a new research initiative that aims to remove barriers between people, their data and the tools they use for analysis and decision making. Here we clarify …
[Background] Virtual reality (VR) technology can provide unique immersive experiences for group users, and especially for analytics tasks with visual information in learning. Providing …
Collaboration is an essential part of data analysis, allowing multiple users to combine their expertise and to debate about the interpretation of data discoveries using their contextual …
I Radu, T Joy, Y Bowman, I Bott… - Proceedings of the ACM on …, 2021 - dl.acm.org
In this paper we contribute a literature review and organization framework for classifying the collaboration needs and features that should be considered when designing headset-based …
CW Borst, NG Lipari… - 2018 IEEE conference on …, 2018 - ieeexplore.ieee.org
We present a VR field trip framework, Kvasir-VR, and assess its two approaches to teacher- guided content. In one approach, networked student groups are guided by a live teacher …
Mutual awareness of visual attention is essential for collaborative work. In the field of collaborative virtual environments (CVE), it has been proposed to use Field-of-View (FoV) …
JG Grandi, HG Debarba, I Bemdt… - … IEEE Conference on …, 2018 - ieeexplore.ieee.org
We present the design of a handheld-based interface for collaborative manipulations of 3D objects in mobile augmented reality. Our approach combines touch gestures and device …