Effectiveness of gamification for the rehabilitation of neurodegenerative disorders

S Adlakha, D Chhabra, P Shukla - Chaos, Solitons & Fractals, 2020 - Elsevier
The present review aims to analyze distinctive features of gamification in rehabilitation from
neurodegenerative disorders. This work is an effort to decipher various gamified elements …

A review on serious games for dementia care in ageing societies

H Ning, R Li, X Ye, Y Zhang… - IEEE Journal of …, 2020 - ieeexplore.ieee.org
Dementia is a severe disease threatening ageing societies, which not only causes great
harm to patients both physically and psychologically but also places a heavy burden on …

[HTML][HTML] A gamification framework for cognitive assessment and cognitive training: qualitative study

A Khaleghi, Z Aghaei, MA Mahdavi - JMIR serious games, 2021 - games.jmir.org
Background Cognitive tasks designed to measure or train cognition are often repetitive and
presented in a monotonous manner, features that lead to participant boredom and …

Artificial intelligence-based personalized serious game for enhancing the physical and cognitive abilities of the elderly

SJ Eun, EJ Kim, JY Kim - Future Generation Computer Systems, 2023 - Elsevier
Recently, therapeutic exercise serious games have been successfully conducted to
enhance cognitive decline in dementia and to aid physical rehabilitation. However, these …

Monitoring health status in long term care through the use of ambient technologies and serious games

A Wilkinson, T Tong, A Zare, M Kanik… - IEEE journal of …, 2018 - ieeexplore.ieee.org
New technologies, such as serious games and ambient activities, are being developed to
address problems of under-stimulation, anxiety, and agitation in millions of people living with …

Serious game iDO: Towards better education in dementia care

R Maskeliūnas, R Damaševičius, C Lethin… - Information, 2019 - mdpi.com
We describe the iDO serious game developed during implementation of the Innovative
Digital Training Opportunities on Dementia for Direct Care Workers (IDO) project. The …

Innovative game concepts for Alzheimer patients

C Eichhorn, DA Plecher, G Klinker, M Lurz… - Human Aspects of IT for …, 2018 - Springer
The paper starts with an overview of the research field of application and game development
for the elderly. We identified important focus points in the area of elderly people activities …

The Benefits of Continuous Health Data Monitoring in Cardiovascular Diseases and Dementia

A Christogianni - … of Information Science and Technology, Sixth …, 2025 - igi-global.com
The article discusses the benefits of continuous data monitoring in healthcare via digital
devices and wearables. The purpose is to discuss recent advancements in digital health …

Lights, Camera, Access: A Closeup on Audiovisual Media Accessibility and Aphasia

A Nevsky, T Neate, E Simperl, MN Cruice - Proceedings of the CHI …, 2024 - dl.acm.org
The presence of audiovisual media is a mainstay in the lives of many, increasingly so with
technological progress. Accessing video and audio content, however, can be challenging for …

Virtual reality games for cognitive rehabilitation of older adults: a review of adaptive games, domains and techniques

DE Guzmán, CF Rengifo, JD Guzmán, CE Garcia Cena - Virtual Reality, 2024 - Springer
In recent decades, the senior adults population worldwide has increased, as well as the
medical conditions related to aging, such as cognitive decline. Virtual reality (VR) games are …