'Soundscapes' are an increasingly active topic in Human-Computer Interaction (HCI) and interaction design. From mapping acoustic environments through sound recordings to …
This chapter focuses on children aged around 5‐11 insofar as this is the population most able to extract value from digital content while also being intrinsically different from older …
Previous research and initiatives in participatory design (PD) with children has focused on co-located participation, leaving a paucity in theoretical and empirical work on …
I Neto, H Nicolau, A Paiva - Proceedings of the 2021 CHI Conference on …, 2021 - dl.acm.org
Visually impaired children (VI) face challenges in collaborative learning in classrooms. Robots have the potential to support inclusive classroom experiences by leveraging their …
Play is a central aspect of childhood development, with games as a vital tool to promote it. However, neurodivergent children, especially those in neurodiverse environments, are …
This research explores the inclusion of children on the autism spectrum in the design of educational technology from the perspectives of adult co-designers. A group of five non …
An increasing trend of digitally enhancing learning provides unique opportunities to expand from local to global learning environments. However, current technologies and educational …
CM Bagge-Petersen, H Langstrup, JE Larsen… - Digital …, 2022 - journals.sagepub.com
Mobile health smartphone applications (mHealth-apps) are increasingly emerging to assist children's and young people's management of chronic conditions. However, difficulties …
K Ryokai, S Jacobo, E Rivero, J Park - International Journal of Child …, 2022 - Elsevier
We explore how children leverage virtual reality (VR) to reshape their design sensibilities and to expand their perspective-taking, which may lead to the children showing more …