The impact of gamification on learning and instruction: A systematic review of empirical evidence

Z Zainuddin, SKW Chu, M Shujahat… - Educational research …, 2020 - Elsevier
The adoption of gamification in learning and instruction is perceived to have mass appeal
among the learners in stimulating motivation, learner engagement and social influence. This …

The role of gamified e-quizzes on student learning and engagement: An interactive gamification solution for a formative assessment system

Z Zainuddin, M Shujahat, H Haruna, SKW Chu - Computers & education, 2020 - Elsevier
This study investigated the differences in learners' performance and perceived engagement
between three intervention groups in a Science class, using two types of pedagogical …

Gamification implementation for educational purposes: a scoping review (2013-2018)

E Polat - Educational Technology Quarterly, 2023 - acnsci.org
This review paper examines a worldwide phenomenon, gamification, in the educational
context. After the high popularity of video games, the integration of gamification in the …

A proposed vr platform for supporting blended learning post covid-19

S Colreavy-Donelly, A Ryan, S O'Connor, F Caraffini… - Education …, 2022 - mdpi.com
The COVID-19 pandemic caused a shift in teaching practice towards blended learning for
many higher education institutions. This led to the rapid adoption of certain digital …

Motivation and engagement of final-year students when using e-learning: A qualitative study of gamification in pandemic situation

FS Rahayu, LE Nugroho, R Ferdiana, DB Setyohadi - Sustainability, 2022 - mdpi.com
The COVID-19 pandemic has changed how the education system operates. The shift from
face-to-face learning to online learning generated many problems, including decreasing …

Effects of using game-based learning to improve the academic performance and motivation in engineering studies

P Pando Cerra, H Fernández Álvarez… - Journal of …, 2022 - journals.sagepub.com
Game-Based Learning (GBL) is increasingly widespread as a learning technique in the
engineering studies. However, this innovative methodology may be difficult to incorporate in …

Design, development and use of a digital badges system in higher education

ME Sousa-Vieira, D Ferrero-Castro, JC López-Ardao - Applied Sciences, 2021 - mdpi.com
Badges are non fungible tokens used to document or certify achievements in academics or
in any other domain. Besides their utility as proof of achievement, badges are of interest in …

Educational functions and design of badge systems: A conceptual literature review

L Facey-Shaw, M Specht… - IEEE Transactions …, 2017 - ieeexplore.ieee.org
In today's technological era, emerging educational technologies, such as digital badges,
have shown the potential for fostering student learning. To examine the major …

Digital games (Gamification) in learning and training: An approach to adaptation and integration in the classroom

ZLV Macías, AAR Hernández… - Gist: Education and …, 2020 - dialnet.unirioja.es
Este artículo es el resultado del proyecto SGI 2174. Su objetivo es identificar cómo se han
implementado los elementos, las técnicas y el juego de mecánica (gamificación), como una …

A meta-analysis of digital badges in learning environments in educational settings.

V Law, MJ Jimenez, L Kittinger… - … Technology & Society, 2024 - search.ebscohost.com
The popularity of digital badges has been accelerated in recent years. Advocates of digital
badges suggest their use may improve students' motivation and achievement, but existing …