Design guidelines for limiting and eliminating virtual reality-induced symptoms and effects at work: a comprehensive, factor-oriented review

AD Souchet, D Lourdeaux, JM Burkhardt… - Frontiers in …, 2023 - frontiersin.org
Virtual reality (VR) can induce side effects known as virtual reality-induced symptoms and
effects (VRISE). To address this concern, we identify a literature-based listing of these …

[HTML][HTML] Immersive analytics: An overview

K Klein, M Sedlmair, F Schreiber - it-Information Technology, 2022 - degruyter.com
Immersive Analytics is concerned with the systematic examination of the benefits and
challenges of using immersive environments for data analysis, and the development of …

Reducing simulator sickness with perceptual camera control

P Hu, Q Sun, P Didyk, LY Wei… - ACM Transactions on …, 2019 - dl.acm.org
Virtual-reality provides an immersive environment but can induce cybersickness due to the
discrepancy between visual and vestibular cues. To avoid this problem, the movement of the …

[HTML][HTML] Enhancing learning outcomes through multisensory integration: A fMRI study of audio-visual training in virtual reality

K Alwashmi, G Meyer, F Rowe, R Ward - NeuroImage, 2024 - Elsevier
The integration of information from different sensory modalities is a fundamental process that
enhances perception and performance in real and virtual environments (VR). Understanding …

Crossmodal perception in virtual reality

S Malpica, A Serrano, M Allue, MG Bedia… - Multimedia Tools and …, 2020 - Springer
With the proliferation of low-cost, consumer level, head-mounted displays (HMDs) we are
witnessing a reappearance of virtual reality. However, there are still important stumbling …

[HTML][HTML] Multimodal MRI Analysis of Microstructural and Functional Connectivity Brain Changes Following Systematic Audio-Visual Training in a Virtual Environment

K Alwashmi, F Rowe, G Meyer - NeuroImage, 2024 - Elsevier
Recent work has shown rapid microstructural brain changes in response to learning new
tasks. These cognitive tasks tend to draw on multiple brain regions connected by white …

CDMS: A real-time system for EEG-guided cybersickness mitigation through adaptive adjustment of VR content factors

U Uyan, U Celikcan - Displays, 2024 - Elsevier
Cybersickness remains a major issue that can severely impact the user's comfort,
performance, and enjoyment of VR. While there are various approaches to combat …

Visual and multimodal perception in immersive environments

S Malpica Mallo - 2023 - diglib.eg.org
Through this thesis we use virtual reality (VR) as a tool to better understand human visual
perception and attentional behavior. We leverage the intrinsic properties provided by VR in …

Advances on computational imaging, material appearance, and virtual reality

A Serrano Pacheu, D Gutiérrez Pérez… - zaguan.unizar.es
Figure E. 7: Results using monocular video without depth as input. For each row, we show a
representative frame (left), details of the initial estimated depth [112] and our improved depth …

[引用][C] EEG-Based Assessment of Cybersickness in a VR Environment and Adjusting Stereoscopic Parameters According to Level of Sickness to Present a …

U Uyan - 2020 - Fen Bilimleri Enstitüsü