Relightable 3d gaussians: Realistic point cloud relighting with brdf decomposition and ray tracing

J Gao, C Gu, Y Lin, Z Li, H Zhu, X Cao, L Zhang… - … on Computer Vision, 2025 - Springer
In this paper, we present a novel differentiable point-based rendering framework to achieve
photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla …

Benchmarking neural radiance fields for autonomous robots: An overview

Y Ming, X Yang, W Wang, Z Chen, J Feng… - … Applications of Artificial …, 2025 - Elsevier
Abstract Neural Radiance Field (NeRF) has emerged as a powerful paradigm for scene
representation, offering high-fidelity renderings and reconstructions from a set of sparse and …

Dreammat: High-quality pbr material generation with geometry-and light-aware diffusion models

Y Zhang, Y Liu, Z Xie, L Yang, Z Liu, M Yang… - ACM Transactions on …, 2024 - dl.acm.org
Recent advancements in 2D diffusion models allow appearance generation on untextured
raw meshes. These methods create RGB textures by distilling a 2D diffusion model, which …

Intrinsicanything: Learning diffusion priors for inverse rendering under unknown illumination

X Chen, S Peng, D Yang, Y Liu, B Pan, C Lv… - European Conference on …, 2025 - Springer
This paper aims to recover object materials from posed images captured under an unknown
static lighting condition. Recent methods solve this task by optimizing material parameters …

Flash cache: Reducing bias in radiance cache based inverse rendering

B Attal, D Verbin, B Mildenhall, P Hedman… - … on Computer Vision, 2025 - Springer
State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene
representations, which require sampling multiple points to compute the color arriving along …

Specnerf: Gaussian directional encoding for specular reflections

L Ma, V Agrawal, H Turki, C Kim… - Proceedings of the …, 2024 - openaccess.thecvf.com
Neural radiance fields have achieved remarkable performance in modeling the appearance
of 3D scenes. However existing approaches still struggle with the view-dependent …

A Diffusion Approach to Radiance Field Relighting using Multi‐Illumination Synthesis

Y Poirier‐Ginter, A Gauthier, J Phillip… - Computer Graphics …, 2024 - Wiley Online Library
Relighting radiance fields is severely underconstrained for multi‐view data, which is most
often captured under a single illumination condition; It is especially hard for full scenes …

Gir: 3d gaussian inverse rendering for relightable scene factorization

Y Shi, Y Wu, C Wu, X Liu, C Zhao, H Feng, J Liu… - arXiv preprint arXiv …, 2023 - arxiv.org
This paper presents GIR, a 3D Gaussian Inverse Rendering method for relightable scene
factorization. Compared to existing methods leveraging discrete meshes or neural implicit …

NeISF: Neural Incident Stokes Field for Geometry and Material Estimation

C Li, T Ono, T Uemori, H Mihara… - Proceedings of the …, 2024 - openaccess.thecvf.com
Multi-view inverse rendering is the problem of estimating the scene parameters such as
shapes materials or illuminations from a sequence of images captured under different …

NeuralTO: Neural Reconstruction and View Synthesis of Translucent Objects

Y Cai, J Qiu, Z Li, B Ren - ACM Transactions on Graphics (TOG), 2024 - dl.acm.org
Learning from multi-view images using neural implicit signed distance functions shows
impressive performance on 3D Reconstruction of opaque objects. However, existing …