[PDF][PDF] A brief study on entrepreneurship and its classification

MA Tripathi, R Tripathi, N Sharma… - … Journal of Health …, 2022 - researchgate.net
Entrepreneurship refers to a person usually someone who wants to implement that idea with
the idea of disrupting the market with a new product or service. Perfect for research and …

Study of the organization and implementation of e-learning in wartime inside Ukraine

L Matviichuk, S Ferilli, N Hnedko - Future Internet, 2022 - mdpi.com
The article provides a factual foundation for the possibility of organizing and implementing e-
learning in Ukrainian higher educational institutions during the war. The current research …

Analysis of school support: Systematic literature review of core Chinese-and English-language journals published in 2000–2021

J Li, Z Hu, L Pan - Frontiers in Psychology, 2022 - frontiersin.org
School support is of great significance to students' academic quality and overall physical
and psychological development. However, there is still ambiguity in the English and …

Are students performing the same in E-learning and In-person education? An introspective look at learning environments from an Iranian medical school standpoint

H Mastour, A Emadzadeh, O Hamidi Haji Abadi… - BMC medical …, 2023 - Springer
Introduction This study investigated medical students' intended learning outcomes based on
e-learning and in-person education. Methods In this cross-sectional comparative analytical …

Examining the Link Between Entrepreneurialism and Employability: A Literature Review

A Jain, A Singla - Asia-Pacific Journal of Management …, 2024 - journals.sagepub.com
Policymakers and higher education institutions share global concerns about unemployment
and equipping companies with a quality workforce. The dynamism of today's business world …

[PDF][PDF] Gamification and student engagement during COVID-19: An analysis of “Quizwhizzer” application in virtual classes

MKA Hamid, M Ambikapathy… - SEARCH Journal of …, 2022 - fslmjournals.taylors.edu.my
Gamification is a concept of using game features and elements utilised in many fields for
engaging users and participants. The COVID-19 pandemic has impacted the education field …

What's on Your Mind? Impact of Online Education on Students' Mental Wellness.

JA Villarama, JPE Santos, JP Adsuara… - Journal of Education and …, 2022 - ERIC
Due to the pandemic, institutions shifted online and away from in-person classes. Online
education implementation and integration require adjustments and pedagogical skills …

Sustainable digital communication using perceived enjoyment with a technology acceptance model within higher education, in Jordan

H AlDreabi, N Halalsheh, MN Alrawashdeh… - Frontiers in …, 2023 - frontiersin.org
The technology acceptance model (TAM) has garnered considerable attention within higher
education in Jordan, particularly during the COVID-19 pandemic. However, we still need to …

Interactive learning environment for the sporting skills development of physical education students

Q Song - Education and Information Technologies, 2024 - Springer
Interactive learning environments improve students' achievement level and ability to
contribute to the learning of other students, communication skills and ability to interact with …

The role of social media literacy for micro small medium enterprises (MSMEs) and innovation in Developing Tourism Village in Indonesia

NSS Siregar, A Prayudi, WP Sari… - Przestrzeń …, 2023 - socialspacejournal.eu
The emergence of social media platforms has brought about a significant change in
marketing, allowing small businesses to effectively promote themselves within their …