Procedural content generation through quality diversity

D Gravina, A Khalifa, A Liapis… - … IEEE Conference on …, 2019 - ieeexplore.ieee.org
Quality-diversity (QD) algorithms search for a set of good solutions which cover a space as
defined by behavior metrics. This simultaneous focus on quality and diversity with explicit …

AIM 2020 challenge on image extreme inpainting

E Ntavelis, A Romero, S Bigdeli, R Timofte… - Computer Vision–ECCV …, 2020 - Springer
This paper reviews the AIM 2020 challenge on extreme image inpainting. This report
focuses on proposed solutions and results for two different tracks on extreme image …

Procedural puzzle generation: A survey

B De Kegel, M Haahr - IEEE Transactions on Games, 2019 - ieeexplore.ieee.org
Procedural content generation (PCG) for games has existed since the 1980s and is
becoming increasingly important for creating game worlds, backstory, and characters across …

[图书][B] Curating simulated storyworlds

J Ryan - 2018 - search.proquest.com
There is a peculiar method in the area of procedural narrative called emergent narrative:
instead of automatically inventing stories or deploying authored narrative content, a system …

RALF: an adaptive reinforcement learning framework for teaching dyslexic students

SAH Minoofam, A Bastanfard… - Multimedia Tools and …, 2022 - Springer
Dyslexia is a learning disorder in which individuals have significant reading difficulties.
Previous studies found that using machine learning techniques in content supplements is …

Orchestrating game generation

A Liapis, GN Yannakakis, MJ Nelson… - IEEE Transactions …, 2018 - ieeexplore.ieee.org
The design process is often characterized by and realized through the iterative steps of
evaluation and refinement. When the process is based on a single creative domain such as …

Enhancing wave function collapse with design-level constraints

A Sandhu, Z Chen, J McCoy - … of the 14th International Conference on …, 2019 - dl.acm.org
Wave Function Collapse (WFC) is a non-backtracking, greedy search algorithm that is
commonly known for its ability to take an example image and generate similar images. Since …

[图书][B] Procedural content generation via machine learning: An Overview

This book surveys current and future approaches to generating video game content with
machine learning or Procedural Content Generation via Machine Learning (PCGML) …

10 Years of the PCG workshop: Past and Future Trends

A Liapis - Proceedings of the 15th International Conference on …, 2020 - dl.acm.org
As of 2020, the international workshop on Procedural Content Generation enters its second
decade. The annual workshop, hosted by the international conference on the Foundations of …

Multi-domain level generation and blending with sketches via example-driven bsp and variational autoencoders

S Snodgrass, A Sarkar - … of the 15th international conference on the …, 2020 - dl.acm.org
Procedural content generation via machine learning (PCGML) has demonstrated its
usefulness as a content and game creation approach, and has been shown to be able to …