JSB Mitchell - Handbook of computational geometry, 2000 - Citeseer
A natural and well-studied problem in algorithmic graph theory and network optimization is that of computing a\shortest path" between two nodes, s and t, in a graph whose edges …
JSB Mitchell - Handbook of discrete and computational …, 2017 - api.taylorfrancis.com
Handbook of DISCRETE AND COMPUTATIONAL GEOMETRY Page 1 i “K25063” — 2017/9/15 — 18:58 — page 811 — i i i 31 SHORTEST PATHS AND NETWORKS Joseph SB Mitchell …
A human observer can effortlessly identify visible portions of geometric objects present in the environment. However, computations of visible portions of objects from a viewpoint involving …
G Liu, Y Zhu, S Xu, YC Chen, H Tang - Applied Soft Computing, 2022 - Elsevier
Abstract As the Internet of Things (IoT) becomes more and more intelligent, a new computing paradigm, predictive intelligence is incorporated into many IoT applications. The devices of …
ES Kuh, T Ohtsuki - Proceedings of the IEEE, 1990 - ieeexplore.ieee.org
The current status of VLSI layout and directions for future research are addressed, with emphasis on the authors' own work. Necessary terminology and definitions and, whenever …
In this paper, we show that the universal covering space of a surface can be used to unify previous results on computing paths in a simple polygon. We optimize a given path among …
Given a sequence of k polygons in the plane, a start point s, and a target point, t, we seek a shortest path that starts at s, visits in order each of the polygons, and ends at t. If the …
We present an algorithm for computing L 1 shortest paths among polygonal obstacles in the plane. Our algorithm employs the “continuous Dijkstra” technique of propagating a …
Recent advances in the field of computational geometry have provided efficient algorithms for a variety of shortest path problems. Many problems in the field of terrain navigation can …