Systematic review of Kinect applications in elderly care and stroke rehabilitation

D Webster, O Celik - Journal of neuroengineering and rehabilitation, 2014 - Springer
Abstract In this paper we present a review of the most current avenues of research into
Kinect-based elderly care and stroke rehabilitation systems to provide an overview of the …

The physical effect of exergames in healthy elderly—a systematic review

LH Larsen, L Schou, HH Lund… - GAMES FOR HEALTH …, 2013 - liebertpub.com
Exergames have been suggested as an innovative approach to enhance physical activity in
the elderly. The objective of this review was to determine the effectiveness of exergames on …

Physical activity and exergames among older adults: a scoping review

NA Ismail, HA Hashim, H Ahmad Yusof - Games for Health Journal, 2022 - liebertpub.com
Recently, exergames have been widely applied as exercise platforms among older adults.
However, studies on the influence of exergames on older adults' physical activity remain …

Usability and acceptability of balance exergames in older adults: A scoping review

A Nawaz, N Skjæret, JL Helbostad… - Health informatics …, 2016 - journals.sagepub.com
Serious games (exergames) have the potential to be effective for postural balance and
increasing muscle strength. Several games have been developed to increase physical …

Advantages and limitations of virtual reality for balance assessment and rehabilitation

M Morel, B Bideau, J Lardy, R Kulpa - Neurophysiologie Clinique/Clinical …, 2015 - Elsevier
Virtual reality (VR) is now commonly used in many domains because of its ability to provide
a standardized, reproducible and controllable environment. In balance assessment, it can …

[HTML][HTML] eMental health experiences and expectations: a survey of youths' Web-based resource preferences in Canada

FM Wetterlin, MY Mar, EK Neilson, GR Werker… - Journal of medical …, 2014 - jmir.org
Background Due to the high prevalence of psychological disorders and the lack of access to
care among Canadian youth, the development of accessible services is increasingly …

Active video games for improving physical performance measures in older people: a meta-analysis

LM Taylor, N Kerse, T Frakking… - Journal of geriatric …, 2018 - journals.lww.com
Background and Purpose: Participation in regular physical activity is associated with better
physical function in older people (> 65 years); however, older people are the least active of …

Quantitative analysis of the Oculus Rift S in controlled movement

TA Jost, B Nelson, J Rylander - Disability and Rehabilitation …, 2021 - Taylor & Francis
Purpose To assess the translational and rotational tracking performance of the Oculus Rift S
using controlled robotic motion and a gold-standard motion tracking system. Materials and …

Xbox Kinect training to improve clinical measures of balance in older adults: a pilot study

KA Bieryla - Aging clinical and experimental research, 2016 - Springer
Background Falls are a leading cause of injury and death for old adults, with one risk factor
for falls being balance deficits. The low cost (< 400 USD), wide availability, and ability to …

Designing mobile augmented reality exergames

TH Laine, HJ Suk - Games and culture, 2016 - journals.sagepub.com
Exergames aim to make exercise more enjoyable, especially for children and young adults
who are accustomed to digital technologies. Calory Battle augmented reality (AR) is a …