Student satisfaction and self-efficacy in a cooperative robotics course

EZF Liu, CH Lin, CS Chang - Social Behavior and Personality …, 2010 - ingentaconnect.com
In this study, LEGO robotics and cooperative learning were integrated into the design of a
course. In the course, preservice teachers had to complete their assignments by …

Early adolescents' perceptions of educational robots and learning of robotics.

EZF Liu - British Journal of Educational Technology, 2010 - search.ebscohost.com
The article reports on research which was conducted to conducted to investigate early
adolescents' perceptions of educational robots and the learning of robotics, to assign …

Developing and validating a media literacy self-evaluation scale (MLSS) for elementary school students.

CS Chang, EZF Liu, CY Lee, NS Chen, DC Hu… - Turkish Online Journal of …, 2011 - ERIC
The arrival of new media technology has the potential to radically change education. It has
become important for both academics and practitioners to understand the behavioural …

Designing a robot teaching assistant for enhancing and sustaining learning motivation

IC Hung, KJ Chao, L Lee, NS Chen - Interactive learning …, 2013 - Taylor & Francis
Although many researchers have pointed out that educational robots can stimulate learners'
learning motivation, the learning motivation will be hardly sustained and rapidly decreased …

A case study of collaboration with multi-robots and its effect on children's interaction

WY Hwang, SY Wu - Interactive Learning Environments, 2014 - Taylor & Francis
Learning how to carry out collaborative tasks is critical to the development of a student's
capacity for social interaction. In this study, a multi-robot system was designed for students …

A Case Analysis of Creative Spiral Instruction Model and Students' Creative Problem Solving Performance in a LEGO® Robotics Course

CH Lin, EZF Liu, CH Kou, M Virnes, E Sutinen… - Learning by Playing …, 2009 - Springer
The creative spiral instruction model was applied into a LEGO® robotics course in this study.
In order to understand the effect of the LEGO robotics course on students' creativities and …

Parents' perceptions of educational programmable bricks for kids

HC Feng, CH Lin, EZF Liu - British Journal of Educational …, 2011 - Wiley Online Library
In recent years, different forms of entertainment technologies for educational purposes also
known as 'edutainment'or digital game and intelligent toy enhanced learning have been …

A comparison between drill-based and game-based typing software

CH Lin, EZF Liu - Transactions on edutainment III, 2009 - Springer
Typing skill is a very important skill for students now, and it'sa critical issue about how to train
and improve students' typing skill. In the past, it was a common strategy to design software …

Interacting with Visual Poems through AR-Based Digital Artwork.

HCK Lin, MC Hsieh, EZF Liu, TY Chuang - Turkish Online Journal of …, 2012 - ERIC
In this study, an AR-based digital artwork called 'Mind Log'was designed and evaluated. The
augmented reality technique was employed to create digital artwork that would present …

Comparing the effects of robots and IoT objects on STEM learning outcomes and computational thinking skills between programming-experienced learners and …

CC Hu, HT Tseng, MH Chen, AGP Imm… - 2020 IEEE 20th …, 2020 - ieeexplore.ieee.org
Recent college students have been observed to be motivated and engaged in acquiring
science, technology, engineering, and mathematics (STEM) knowledge and skills with …