In this paper we argue that games and play research in the field of Human-Computer Interaction can usefully be understood as existing within 4 distinct research paradigms. We …
HCI Models, Theories, and Frameworks provides a thorough pedagological survey of the science of Human-Computer Interaction (HCI). HCI spans many disciplines and professions …
V Kaptelinin, BA Nardi - CHI'97 extended abstracts on human factors in …, 1997 - dl.acm.org
This tutorial introduces participants to Activity Theory, a conceptual approach that provides a broad framework for describing the structure, development, and context of computer …
Semiotics is the science of signs: graphical, such as pictures; verbal (writing or sounds); or others such as body gestures and clothes. Computer semiotics studies the special nature of …
Das völlig überarbeitete und erweiterte Pionierwerk von Hanna Risku bietet eine neue Sicht auf die kognitiven Grundlagen des Übersetzens und analysiert aktuelle Entwicklungen in …
This paper reflects on the managerialistic orthodoxy of knowledge management in order to show that a critical communications theory is required for addressing real political and …
User Interfaces for All is the first book dedicated to the issues of Universal Design and Universal Access in the field of Human-Computer Interaction (HCI). Universal Design (or …
G Bowker, SL Star, L Gasser, W Turner - 2014 - api.taylorfrancis.com
This book is the first to directly address the question of how to bridge what has been termed the" great divide" between the approaches of systems developers and those of social …
SL Star - Cognition and communication at work, 1996 - books.google.com
There can be no doubt that in 1896 John Dewey was anticipating important aspects of what we now know as activity theory.(Tolman & Pikkola, 1989, p. 46) I find myself these days as a …