FVV live: A real-time free-viewpoint video system with consumer electronics hardware

P Carballeira, C Carmona, C Díaz… - IEEE Transactions …, 2021 - ieeexplore.ieee.org
FVV Live is a novel end-to-end free-viewpoint video system, designed for real-time
operation, using consumer-grade cameras and hardware, which enables low deployment …

Fast free-viewpoint video synthesis algorithm for sports scenes

J Chen, R Watanabe, K Nonaka… - 2019 IEEE/RSJ …, 2019 - ieeexplore.ieee.org
In this paper, we report on a parallel free-viewpoint video synthesis algorithm that can
efficiently reconstruct a high-quality 3D scene representation of sports scenes. The …

Real-time distance field acceleration based free-viewpoint video synthesis for large sports fields

Y Dai, J Li, Y Jiang, H Qin, B Liang, S Hong… - Computational Visual …, 2024 - Springer
Free-viewpoint video allows the user to view objects from any virtual perspective, creating
an immersive visual experience. This technology enhances the interactivity and freedom of …

Real-time CPU-based view synthesis for omnidirectional video

J Stankowski, A Dziembowski - 2022 - otik.uk.zcu.cz
In this paper, the authors describe the real-time CPU-based implementation of the virtual
view synthesis algorithm for high-resolution omnidirectional content. The proposed method …

[PDF][PDF] Massively parallel CPU-based virtual view synthesis with atomic z-test

J Stankowski - 2023 - dspace.zcu.cz
In this paper we deal with the problem of real-time virtual view synthesis, which is crucial in
practical immersive video systems. The majority of existing real-time view synthesizers …

Measurement and evaluation of 28 GHz propagation characteristics in specific environments

S Ito, T Hayashi - IEEE Access, 2022 - ieeexplore.ieee.org
New specific scenarios are expected for 5G systems in various environments, such as
stadiums, subway platforms, factories, livestock barns. On the other hand, the applicability of …

[PDF][PDF] Fast and Reliable Inpainting for Real-Time Immersive Video Rendering

J Stankowski, A Dziembowski - Proceedings Copyright, 2024 - scitepress.org
In this paper, the authors describe a fast view inpainting algorithm dedicated to practical,
real-time immersive video systems. Inpainting is an inherent step of the entire virtual view …

Graph-Based Point Cloud Denoising Using Shape-Aware Consistency For Free-Viewpoint Video

K Nonaka, R Watanabe, H Kato… - ICASSP 2022-2022 …, 2022 - ieeexplore.ieee.org
We propose a novel graph-based denoising method to correct the quantization error (step
noise) arising in the process of generating the visual hull, a commonly used technique to …

Quality Improvement for Real-time Free Viewpoint Video Using View-dependent Shape Refinement

R Watanabe, T Konno, K Nonaka… - ITE Transactions on …, 2021 - jstage.jst.go.jp
Paper Quality Improvement for Real-time Free Viewpoint Video Using View-dependent
Shape Refinement Page 1 Paper Quality Improvement for Real-time Free Viewpoint Video …

A robust billboard-based free-viewpoint video synthesizing algorithm for sports scenes

J Chen, R Watanabe, K Nonaka, T Konno… - arXiv preprint arXiv …, 2019 - arxiv.org
We present a billboard-based free-viewpoint video synthesizing algorithm for sports scenes
that can robustly reconstruct and render a high-fidelity billboard model for each object …