[PDF][PDF] The effect of context-aware llm-based npc conversations on player engagement in role-playing video games

LM Csepregi - Unpublished manuscript, 2021 - projekter.aau.dk
This research investigates the impact of integrating context-aware large language model-
based non-player character (NPC) conversations on player engagement in role-playing …

Creating Interactive Scenes in 3D Educational Games: Using Narrative and Technology to Explore History and Culture

R Kaźmierczak, R Skowroński, C Kowalczyk… - Applied Sciences, 2024 - mdpi.com
Three-dimensional games are an indispensable tool in education and cultural transmission,
offering users immersive experiences that facilitate learning through engagement and direct …

Balancing Game Satisfaction and Resource Efficiency: LLM and Pursuit Learning Automata for NPC Dialogues

MM Jahangiri, P Rahmani - 2024 International Congress on …, 2024 - ieeexplore.ieee.org
Enhancing the dialogue interactions of Non-Player Characters (NPCs) in video games, this
work introduces a novel integration of Large Language Models (LLMs) with Pursuit Learning …

Multi-Agent Interactive Game Simulation for Enhancing Child Safety

C Valliyammai, K Jennie… - … Conference on Self …, 2024 - ieeexplore.ieee.org
The proposed multi-agent interactive game simulation combines immersive storytelling with
state-of-the-art language models as well as artificial intelligence (AI) characters that will help …

[PDF][PDF] AI and Intellectual Property Rights: Examining the Copyrightability of AI-Generated Non-Playable Character Content in Video Games under European Copyright …

KC Huwel - 2024 - phaidra.univie.ac.at
This thesis delves into the intricate relationship between artificial intelligence (AI), copyright
law, and video games, focusing on the recent phenomenon of AI-driven non-playable …

[PDF][PDF] Tekoälyn kehittyminen ja rooli videopeleissä

E Karhinen - 2024 - oulurepo.oulu.fi
Viime vuosina tekoäly on kehittynyt suuresti. Videopeleissä sen käyttö on ajan saatossa
levinnyt pelkistä yksinkertaisista tietokone vastustajista NPC-hahmoihin, suorituskyvyn …

[PDF][PDF] European Union Law Working Papers

GNPC Content, KC Huwel - law.stanford.edu
This thesis delves into the intricate relationship between artificial intelligence (AI), copyright
law, and video games, focusing on the recent phenomenon of AI-driven nonplayable …

Research on the Influence of Game NPC Design Elements on Player Satisfaction

JL Shang, SH Ryu - Journal of Industrial Convergence, 2022 - koreascience.kr
In order to improve players' satisfaction with the game NPC (Non Plyer Character), a
Structural Equation Modeling (SEM) was made, and NPC design elements were analyzed …

[引用][C] Integração do Modelo GPT-4 para Geração de Dados em Jogos Digitais

AC Herold, CG Webber - Escola Regional de Banco de Dados (ERBD), 2024 - SBC

[引用][C] A Survey on Non-Player Character Believability

V Torres - 2022