The efficacy of games and simulations for learning

L Sauvé, L Renaud, D Kaufman - Educational gameplay and …, 2010 - igi-global.com
This chapter presents a synthesis of the literature (1998-2008) on the efficacy of games and
simulations for learning. Based on definitions and sets of essential attributes for games and …

Virtual field trips: Using information technology to create an integrated science learning environment

RK Nix - 2003 - espace.curtin.edu.au
This study evaluated a new Integrated Science Learning Environment (ISLE) that bridged
the gaps between the traditionally separate classroom, field trip, and information technology …