Students' perceptions about the use of educational games as a tool for teaching the periodic table of elements at the high school level

AJ Franco-Mariscal, JM Oliva-Martínez… - Journal of Chemical …, 2015 - ACS Publications
The study reported here was conducted to investigate the perceptions of high school
students on the use of educational games as a tool for teaching the periodic table of …

Solving Problems through Engineering Design: an exploratory study with pre-service teachers

I Vale, A Barbosa, A Peixoto, F Fernandes - Education Sciences, 2022 - mdpi.com
A possible pathway to achieve disciplinary integration is through the use of the Engineering
Design (ED) process, starting with problems in a real context that enable the mobilization of …

Comparación de las emociones, actitudes y niveles de autoeficacia ante áreas STEM entre diferentes etapas educativas

M Mateos-Núñez… - European journal of …, 2020 - revistas.uautonoma.cl
Diversos estudios han señalado la relación del dominio afectivo y el cognitivo en ciencias.
El objetivo ha sido comparar las emociones, actitudes y niveles de autoeficacia ante áreas …

'the game of the sea': An interdisciplinary educational board game on the marine environment and ocean awareness for primary and secondary students

E Arboleya-García, L Miralles - Education Sciences, 2022 - mdpi.com
Games are a proven tool for learning at all ages and in many contexts. They increase the
attractiveness of learning processes through arousing interest and enhancing motivation …

Recreational experiences for teaching basic scientific concepts in primary education: The case of density and pressure

GM Borreguero, FLN Correa, MM Núñez… - EURASIA Journal of …, 2018 - ejmste.com
Recreational science experiences were used as a teaching tool in the learning process of
two basic concepts at primary school level: pressure and density. These kinds of resources …

Sustainable Sea: A board game for engaging students in sustainable fisheries management

M Parrondo, F Rayon-Viña, YJ Borrell… - Applied Environmental …, 2021 - Taylor & Francis
Sustainable Sea is a strategy game developed for educational purposes in which players
assume the role of fishermen while learning concepts related to the sustainable …

Ciencia en la cocina. Una propuesta innovadora para enseñar Física y Química en educación secundaria

NG Martínez, SG Martínez… - Enseñanza de las …, 2018 - ensciencias.uab.cat
Este trabajo presenta una propuesta didáctica e innovadora para tratar algunos contenidos
relativos a la energía y los cambios de la materia pertenecientes a la asignatura Física y …

Learning science in primary education with STEM workshops: analysis of teaching effectiveness from a cognitive and emotional perspective

M Mateos-Nunez, G Martinez-Borreguero… - Sustainability, 2020 - mdpi.com
Several international institutions emphasize the need to develop a comprehensive
education in STEM areas (Science, Technology, Engineering, Mathematics) to improve …

Characterizing science recreation workshops: the 'guerrilla'of science communication

M García-Guerrero, BV Lewenstein - International Journal of …, 2023 - Taylor & Francis
ABSTRACT Science Recreation Workshops (SRW) are engaging activities intended to
create scientific experiences for participants, who play with natural phenomena while they …

[PDF][PDF] Implicaciones cognitivas y emocionales de la implementación de un videojuego para el aprendizaje de contenidos de ciencias en Primaria

GM Borreguero, TC Cortés, MM Núñez… - Revista Eureka sobre …, 2023 - redalyc.org
Diversos estudios señalan que la metodología utilizada por el docente influye en el dominio
afectivo y, por ende, en el cognitivo. Por ello, se hace necesario potenciar estrategias …