Extended reality applications in industry 4.0.–A systematic literature review

LA Cardenas-Robledo, Ó Hernández-Uribe… - Telematics and …, 2022 - Elsevier
Extended reality technologies such as virtual reality, augmented reality, and mixed reality
represents a paradigm that enhances and supports industry 4.0 in diverse settings. To …

[PDF][PDF] Metaverse technologies in education: A systematic literature review using prisma.

AD Samala, T Usmeldi, T Taali, A Ambiyar… - Int. J. Emerg. Technol …, 2023 - academia.edu
Metaverse technology is emerging as a global trend, offering virtual activities with real-world
experiences. This paper presents a systematic review of research trends from 2012–2022 to …

The effects of virtual reality (VR) and augmented reality (AR) on senior tourists' experiential quality, perceived advantages, perceived enjoyment, and reuse intention

J Yu, S Kim, TB Hailu, J Park, H Han - Current Issues in Tourism, 2024 - Taylor & Francis
This study investigated the use of virtual reality (VR) and augmented reality (AR) virtual
tourism to overcome problems and limitations in the senior tourism market. We explored the …

Engaging the customer with augmented reality and employee services to enhance equity and loyalty

A Butt, H Ahmad, F Ali, A Muzaffar… - International Journal of …, 2023 - emerald.com
Purpose This study aims to understand customer equity and loyalty using augmented reality
(AR) and employee services in a physical retail environment. The current study investigated …

Effects of mixed-reality on players' behaviour and immersion in a cultural tourism game: A cognitive processing perspective

GE Raptis, C Fidas, N Avouris - International Journal of Human-Computer …, 2018 - Elsevier
Mixed-reality environments introduce innovative human-computer interaction paradigms
assisted by enhanced visual content presentation which require from end-users to perform …

Try-on experience with augmented reality comforts your decision: Focusing on the roles of immersion and psychological ownership

HK Song, E Baek, HJ Choo - Information Technology & People, 2020 - emerald.com
Purpose The purpose of this paper is to understand how augmented reality (AR) try-on
experiences facilitate consumers' shopping decision. Focusing on the immersion and …

Does virtual reality trigger visits and booking holiday travel packages?

E Bigne, P Maturana - Cornell Hospitality Quarterly, 2023 - journals.sagepub.com
Although virtual reality technology is increasingly being used in tourism, its potential as a
shopping tool and as an avenue for marketing and selling tourism products and services has …

A qualitative research of young people's motivation to start, continue, reduce and quit playing online multiplayer games on computer

A Kahraman, İ Kazançoğlu - International Journal of Human …, 2023 - Taylor & Francis
The aim of this research is to understand why young people start, continue, reduce, and
intend to quit playing online multiplayer games. In-depth interviews were conducted with 25 …

Investigating the Design of Augmented Narrative Spaces Through Virtual-Real Connections: A Systematic Literature Review

JE Shin, H Kim, H Park, W Woo - Proceedings of the CHI Conference on …, 2024 - dl.acm.org
Augmented Reality (AR) is regarded as an innovative storytelling medium that presents
novel experiences by layering a virtual narrative space over a real 3D space. However …

Player enjoyment in video games: a systematic review and meta-analysis of the effects of game design choices

L Caroux, M Pujol - International Journal of Human–Computer …, 2023 - Taylor & Francis
Enjoyment is a widely assessed dimension of the video game player's experience. A
systematic literature review and a meta-analysis were conducted to provide a more …