[HTML][HTML] Trust, Confidence, and Hope in A Summer's End–Hong Kong 1986

S Poirier-Poulin - G| A| M| E Games as Art, Media, Entertainment, 2023 - gamejournal.it
Abstract Building on Sedgwick's (1997) and Love's (2010) reparative reading, this paper
offers an analysis of the theme of trust and its variations (reluctance, confidence, intimacy …

Video Games Against the Male Gaze

E Lavrador - Journal of Science and Technology of the Arts, 2023 - journals.ucp.pt
Video games are a medium that creates content often based on male gaze, allowing
heteronormative and patriarchal portrayals that limit the representation of social minorities …

Trust, confidence, and hope in a summer's end–Hong Kong 1986: a reparative reading

S Poirier-Poulin - Game: the Italian journal of game …, 2023 - papyrus.bib.umontreal.ca
Building on Sedgwick's (1997) and Love's (2010) reparative reading, this paper o! ers an
analysis of the theme of trust and its variations (reluctance, con" dence, intimacy, etc.) in the …

Dynamic Movement in Video Games: Space, Time, and Perspective

G Kong - 2024 - search.proquest.com
The dissertation studies dynamic movement in video game space, time, and perspective.
The topics of the three chapters—space, time, and perspective—are connected through the …

Narrative and Mechanical Integration Playing with Interpersonal Conflicts in Life Is Strange

F Jonsson, L Eklund - Representing Conflicts in Games, 2022 - taylorfrancis.com
This chapter engages in an in-depth case study of representations of mostly nonviolent and
everyday interpersonal conflicts in the single player game Life Is Strange. The emphasis of …

11 Narrative and Mechanical Integration

F Jonsson, L Eklund - Representing Conflicts in Games …, 2022 - books.google.com
It all starts in the future. Our choices to come already bearing fruit. Maxine 'Max'Caulfield, an
aspiring photographer is trapped in a storm on a high cliff overlooking the ocean. A giant …

Toward a diagnostics of the present: Popular culture, post-apocalyptic macro-dystopia, and the petrification of politics

H Pötzsch - 2022 - munin.uit.no
According to Fredric Jameson (2016: 1),“we have seen a marked diminution in the
production of new utopias over the last decades (along with an overwhelming increase in all …

Toward a Diagnostics of the Present

H Pötzsch - nomos-elibrary.de
According to Fredric Jameson (2016: 1),“we have seen a marked diminution in the
production of new utopias over the last decades (along with an overwhelming increase in all …

Subject to change: queer coming-of-age narratives in award-winning video games

J Honkanen - 2021 - jyx.jyu.fi
The widespread success of some recently published independent video games, such as Life
Is Strange: Before the Storm (Deck Nine 2017), Night in the Woods (Infinite Fall 2017), and …

[引用][C] Girlhood Games

S Harkin - 2022 - Swinburne University of Technology