State of the art on neural rendering

A Tewari, O Fried, J Thies, V Sitzmann… - Computer Graphics …, 2020 - Wiley Online Library
Efficient rendering of photo‐realistic virtual worlds is a long standing effort of computer
graphics. Modern graphics techniques have succeeded in synthesizing photo‐realistic …

Tensoir: Tensorial inverse rendering

H Jin, I Liu, P Xu, X Zhang, S Han… - Proceedings of the …, 2023 - openaccess.thecvf.com
We propose TensoIR, a novel inverse rendering approach based on tensor factorization and
neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering …

Animatable neural radiance fields for modeling dynamic human bodies

S Peng, J Dong, Q Wang, S Zhang… - Proceedings of the …, 2021 - openaccess.thecvf.com
This paper addresses the challenge of reconstructing an animatable human model from a
multi-view video. Some recent works have proposed to decompose a non-rigidly deforming …

Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans

S Peng, Y Zhang, Y Xu, Q Wang… - Proceedings of the …, 2021 - openaccess.thecvf.com
This paper addresses the challenge of novel view synthesis for a human performer from a
very sparse set of camera views. Some recent works have shown that learning implicit …

Neural 3d video synthesis from multi-view video

T Li, M Slavcheva, M Zollhoefer… - Proceedings of the …, 2022 - openaccess.thecvf.com
We propose a novel approach for 3D video synthesis that is able to represent multi-view
video recordings of a dynamic real-world scene in a compact, yet expressive representation …

Relightable gaussian codec avatars

S Saito, G Schwartz, T Simon, J Li… - Proceedings of the …, 2024 - openaccess.thecvf.com
The fidelity of relighting is bounded by both geometry and appearance representations. For
geometry both mesh and volumetric approaches have difficulty modeling intricate structures …

Neural human performer: Learning generalizable radiance fields for human performance rendering

Y Kwon, D Kim, D Ceylan… - Advances in Neural …, 2021 - proceedings.neurips.cc
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human
performance using sparse multi-view cameras. Recently, several works have addressed this …

Scene reconstruction and visualization from community photo collections

N Snavely, I Simon, M Goesele… - Proceedings of the …, 2010 - ieeexplore.ieee.org
There are billions of photographs on the Internet, representing an extremely large, rich, and
nearly comprehensive visual record of virtually every famous place on Earth. Unfortunately …

Neural reflectance fields for appearance acquisition

S Bi, Z Xu, P Srinivasan, B Mildenhall… - arXiv preprint arXiv …, 2020 - arxiv.org
We present Neural Reflectance Fields, a novel deep scene representation that encodes
volume density, normal and reflectance properties at any 3D point in a scene using a fully …

Diffusionrig: Learning personalized priors for facial appearance editing

Z Ding, X Zhang, Z Xia, L Jebe… - Proceedings of the …, 2023 - openaccess.thecvf.com
We address the problem of learning person-specific facial priors from a small number (eg,
20) of portrait photos of the same person. This enables us to edit this specific person's facial …