Computer‐assisted relief modelling: A comprehensive survey

YW Zhang, J Wu, Z Ji, M Wei… - Computer Graphics …, 2019 - Wiley Online Library
As an art form between drawing and sculpture, relief has been widely used in a variety of
media for signs, narratives, decorations and other purposes. Traditional relief creation relies …

Bas-relief modeling from normal layers

M Wei, Y Tian, WM Pang, CCL Wang… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
Bas-relief is characterized by its unique presentation of intrinsic shape properties and/or
detailed appearance using materials raised up in different degrees above a background …

Bas-relief generation and shape editing through gradient-based mesh deformation

YW Zhang, YQ Zhou, XL Li, H Liu… - IEEE transactions on …, 2014 - ieeexplore.ieee.org
In this paper, we introduce a novel approach to bas-relief generation and shape editing that
uses gradient-based mesh deformation as the theoretical foundation. Our approach differs …

Computer assisted relief generation—A survey

J Kerber, M Wang, J Chang, JJ Zhang… - Computer Graphics …, 2012 - Wiley Online Library
In this paper, we present an overview of the achievements accomplished to date in the field
of computer‐aided relief generation. We delineate the problem, classify different solutions …

Real-time bas-relief generation from a 3D mesh

YW Zhang, YQ Zhou, XF Zhao, G Yu - Graphical Models, 2013 - Elsevier
Most of the existing approaches to bas-relief generation operate in image space, which is
quite time-consuming in practice. This paper presents a different bas-relief generation …

ReliefNet: fast bas-relief generation from 3D scenes

Z Ji, W Feng, X Sun, F Qin, Y Wang, YW Zhang… - Computer-Aided …, 2021 - Elsevier
Most previous methods of bas-relief generation run slow, or require tuning several important
parameters. These issues seriously reduce the efficiency of bas-relief modeling. We …

Real‐time bas‐relief generation from depth‐and‐normal maps on GPU

Z Ji, X Sun, S Li, Y Wang - Computer Graphics Forum, 2014 - Wiley Online Library
To design a bas‐relief from a 3D scene is an inherently interactive task in many scenarios.
The user normally needs to get instant feedback to select a proper viewpoint. However …

Digital bas-relief design: A novel shape from shading-based method

L Governi, M Carfagni, R Furferi… - … -Aided Design and …, 2014 - Taylor & Francis
Design of products characterized by high stylistic content and organic shapes in the form of
bas-relief (eg fashion accessories, commemorative plaques and coins) is traditionally …

Normal image manipulation for bas-relief generation with hybrid styles

Z Ji, X Sun, W Ma - arXiv preprint arXiv:1804.06092, 2018 - arxiv.org
We introduce a normal-based bas-relief generation and stylization method which is
motivated by the recent advancement in this topic. Creating bas-relief from normal images …

Normal‐based bas‐relief modelling via near‐lighting photometric stereo

M Wei, Z Song, Y Nie, J Wu, Z Ji, Y Guo… - Computer Graphics …, 2020 - Wiley Online Library
We present a near‐lighting photometric stereo (NL‐PS) system to produce digital bas‐reliefs
from a physical object (set) directly. Unlike both the 2D image and 3D model‐based …