[图书][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

Trim Regions for Online Computation of From-Region Potentially Visible Sets

P Voglreiter, B Kerbl, A Weinrauch, JH Mueller… - ACM Transactions on …, 2023 - dl.acm.org
Visibility computation is a key element in computer graphics applications. More specifically,
a from-region potentially visible set (PVS) is an established tool in rendering acceleration …

Blackmirror: Preventing wallhacks in 3d online fps games

S Park, A Ahmad, B Lee - Proceedings of the 2020 ACM SIGSAC …, 2020 - dl.acm.org
Online gaming, with a reported 152 billion US dollar market, is immensely popular today.
One of the critical issues in multiplayer online games is cheating, in which a player uses an …

Probabilistic occlusion culling using confidence maps for high-quality rendering of large particle data

M Ibrahim, P Rautek, G Reina, M Agus… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Achieving high rendering quality in the visualization of large particle data, for example from
large-scale molecular dynamics simulations, requires a significant amount of sub-pixel …

Hierarchical raster occlusion culling

GB Lee, M Jeong, Y Seok, S Lee - Computer Graphics Forum, 2021 - Wiley Online Library
This paper presents a scalable online occlusion culling algorithm, which significantly
improves the previous raster occlusion culling using object‐level bounding volume …

A draw call-oriented approach for visibility of static and dynamic scenes with large number of triangles

YR Serpa, MAF Rodrigues - The Visual Computer, 2019 - Springer
Graphical applications require high levels of interactivity, usually measured in frames per
second (FPS), which motivates the development of increasingly efficient and versatile …

Inspection of histological 3D reconstructions in virtual reality

O Lobachev, M Berthold, H Pfeffer, M Guthe… - Frontiers in Virtual …, 2021 - frontiersin.org
3D reconstruction is a challenging current topic in medical research. We perform 3D
reconstructions from serial sections stained by immunohistological methods. This paper …

A GPU-friendly hybrid occlusion culling algorithm for large scenes

F Li, S Liu, N Ma, Y Liu, G Xing, Y Zhang - Displays, 2023 - Elsevier
In this paper, we present a novel hybrid occlusion culling method for large scale scenes. The
basic idea is to use an iterative hierarchical Z-buffer occlusion culling algorithm to execute a …

Method and apparatus for masked occlusion culling

L Davies, F Strugar - US Patent 10,846,915, 2020 - Google Patents
An apparatus, method, and machine-readable medium for performing masked occlusion
culling. For example, one embodiment of an apparatus comprises: incremental scene …

[PDF][PDF] Conservative mesh decimation for collision detection and occlusion culling

G van den Bergen - Game Developers …, 2021 - ubm-twvideo01.s3.amazonaws.com
Conservative Mesh Decimation for Collision Detection and Occlusion Culling Gino van den
Bergen Physics Programmer DTECTA Page 1 Conservative Mesh Decimation for Collision …