A qualitative literature review of educational games in the classroom: the teacher's pedagogical activities

M Kangas, A Koskinen, L Krokfors - Teachers and Teaching, 2017 - Taylor & Francis
The interest towards research on learning games is continuously growing, however, the
integration of games in teaching is still a somewhat unexplored area of study. In this …

Teacher competencies in game-based pedagogy

T Nousiainen, M Kangas, J Rikala… - Teaching and Teacher …, 2018 - Elsevier
This study examines what kind of competencies teachers need in using game-based
pedagogy (GBP). In our conceptual framework, GBP entails four approaches: using …

Knowledge and planning among teachers integrating digital game-based learning into elementary school classrooms

M Hayak, O Avidov-Ungar - Technology, Pedagogy and Education, 2023 - Taylor & Francis
The qualitative research employed semi-structured interviews with 28 elementary school
teachers to examine the types of knowledge they use to integrate digital game-based …

Classroom Introduction of a Video Game on Italian Grammar

M Andreoletti - European Conference on Games …, 2023 - papers.academic-conferences.org
Despite Italian teachers' strong interest in the use of games, especially the digital ones, there
are several critical issues due to their lack of familiarity with games/video games thus …

[PDF][PDF] Pilot study on the adoption by teachers of a video game for learning Italian grammar

M ANDREOLETTI - … & Learning. Inclusion and Wellbeing for the …, 2024 - researchgate.net
Despite the strong interest of teachers in the use of the game, especially the digital one,
however there are several critical issues attributable to the teaching role, which make its …

An Implementation Study: The Effect of Digital Games Implementation on Calculus I Learning Performance for College Students

A Sutedjo - 2023 - search.proquest.com
Abstract Digital Game-Based Learning (DGBL) demonstrated a positive impact on students'
motivation, engagement, knowledge acquisition, and many other areas. However, all the …

[PDF][PDF] An experience-based co-design model for designing educational games: Teachers and game designers' perspectives

M Ahmad - 2023 - dro.deakin.edu.au
This study investigated a novel co-design process to improve the design of educational
games, based on the lived experiences of game designers and teachers. The research …

[PDF][PDF] Challenges in Educational Game Development

A Ghosh - 2022 - ijdieret.in
Games in the twenty-first century have the potential to be important educational tools.
Today's kids are easily distracted, and game-based learning is the panacea because it has …