A review on complementary natures of tangible user interfaces (TUIs) and early spatial learning

GE Baykal, IV Alaca, AE Yantaç, T Göksun - International journal of child …, 2018 - Elsevier
Spatial skills are essential for everyday tasks, and technology blends seamlessly into
children's everyday environment. Since spatiality as a term is ubiquitous in experience this …

Using augmented reality technology in storytelling activities: examining elementary students' narrative skill and creativity

RM Yilmaz, Y Goktas - Virtual Reality, 2017 - Springer
The aim of the study was to examine the effects of augmented reality technology on stories
in terms of narrative skill, story length and creativity and also to examine correlations …

Saga: Collaborative storytelling with gpt-3

H Shakeri, C Neustaedter, S DiPaola - Companion Publication of the …, 2021 - dl.acm.org
When friends live across different time zones, have incompatible work schedules, or have
different levels of access to technology, synchronous communication becomes infeasible. To …

Designing attractive gamification features for collaborative storytelling websites

SH Hsu, JW Chang, CC Lee - Cyberpsychology, Behavior, and …, 2013 - liebertpub.com
Gamification design is considered as the predictor of collaborative storytelling websites'
success. Although aforementioned studies have mentioned a broad range of factors that …

Differences in pointing task performance between preschool children and adults using mice

JP Hourcade, BB Bederson, A Druin… - ACM Transactions on …, 2004 - dl.acm.org
Several experiments by psychologists and human factors researchers have shown that
when young children execute pointing tasks, they perform at levels below older children and …

Ensemble: exploring complementary strengths of leaders and crowds in creative collaboration

J Kim, J Cheng, MS Bernstein - Proceedings of the 17th ACM conference …, 2014 - dl.acm.org
In story writing, the diverse perspectives of the crowd could support an author's search for
the perfect character, setting, or plot. However, structuring crowd collaboration is …

StoryDrawer: A Co-Creative Agent Supporting Children's Storytelling through Collaborative Drawing

C Zhang, C Yao, J Liu, Z Zhou, W Zhang, L Liu… - Extended Abstracts of …, 2021 - dl.acm.org
Storytelling is a common creative activity for children. During storytelling, children need
creative support and are subjected to cognitive challenges. This paper explores a co …

Reflective informatics through family storytelling: Self-discovering physical activity predictors

H Saksono, AG Parker - Proceedings of the 2017 chi conference on …, 2017 - dl.acm.org
HCI research has increasingly examined how sensing technologies can help people
capture and visualize data about their health-related behaviors. Yet, few systems help …

Digital storytelling as a whole-class learning activity: Lessons from a three-years project

N Di Blas, F Garzotto, P Paolini, A Sabiescu - … Storytelling: Second Joint …, 2009 - Springer
This paper introduces PoliCultura, a project created by Politecnico di Milano for the Italian
schools, which has just completed three years of deployment. Participating classes (with …

Jabberstamp: embedding sound and voice in traditional drawings

H Raffle, C Vaucelle, R Wang, H Ishii - Proceedings of the 6th …, 2007 - dl.acm.org
We introduce Jabberstamp, the first tool that allows children to synthesize their drawings and
voices. To use Jabberstamp, children create drawings, collages or paintings on normal …